1.0.0[][src]Trait boolean_enums::lstd::ops::Add

#[lang = "add"]
pub trait Add<RHS = Self> { type Output;
#[must_use]
fn add(self, rhs: RHS) -> Self::Output; }

The addition operator +.

Note that RHS is Self by default, but this is not mandatory. For example, std::time::SystemTime implements Add<Duration>, which permits operations of the form SystemTime = SystemTime + Duration.

Examples

Addable points

use std::ops::Add;

#[derive(Debug, PartialEq)]
struct Point {
    x: i32,
    y: i32,
}

impl Add for Point {
    type Output = Point;

    fn add(self, other: Point) -> Point {
        Point {
            x: self.x + other.x,
            y: self.y + other.y,
        }
    }
}

assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 },
           Point { x: 3, y: 3 });

Implementing Add with generics

Here is an example of the same Point struct implementing the Add trait using generics.

use std::ops::Add;

#[derive(Debug, PartialEq)]
struct Point<T> {
    x: T,
    y: T,
}

// Notice that the implementation uses the associated type `Output`.
impl<T: Add<Output=T>> Add for Point<T> {
    type Output = Point<T>;

    fn add(self, other: Point<T>) -> Point<T> {
        Point {
            x: self.x + other.x,
            y: self.y + other.y,
        }
    }
}

assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 },
           Point { x: 3, y: 3 });

Associated Types

type Output

The resulting type after applying the + operator.

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Required methods

#[must_use]
fn add(self, rhs: RHS) -> Self::Output

Performs the + operation.

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Implementations on Foreign Types

impl<'a> Add<f32> for &'a f32
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type Output = <f32 as Add<f32>>::Output

impl<'a> Add<&'a i32> for i32
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type Output = <i32 as Add<i32>>::Output

impl<'a, 'b> Add<&'a u16> for &'b u16
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type Output = <u16 as Add<u16>>::Output

impl<'a> Add<i32> for &'a i32
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type Output = <i32 as Add<i32>>::Output

impl<'a> Add<isize> for &'a isize
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type Output = <isize as Add<isize>>::Output

impl<'a> Add<&'a u16> for u16
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type Output = <u16 as Add<u16>>::Output

impl<'a, 'b> Add<&'a f32> for &'b f32
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type Output = <f32 as Add<f32>>::Output

impl Add<u32> for u32
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type Output = u32

impl Add<u16> for u16
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type Output = u16

impl Add<i64> for i64
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type Output = i64

impl Add<f32> for f32
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type Output = f32

impl<'a, 'b> Add<&'a i128> for &'b i128
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type Output = <i128 as Add<i128>>::Output

impl<'a, 'b> Add<&'a i16> for &'b i16
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type Output = <i16 as Add<i16>>::Output

impl Add<i32> for i32
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type Output = i32

impl<'a> Add<i128> for &'a i128
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type Output = <i128 as Add<i128>>::Output

impl<'a, 'b> Add<&'a i64> for &'b i64
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type Output = <i64 as Add<i64>>::Output

impl<'a> Add<i16> for &'a i16
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type Output = <i16 as Add<i16>>::Output

impl<'a> Add<&'a u8> for u8
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type Output = <u8 as Add<u8>>::Output

impl<'a> Add<&'a u32> for u32
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type Output = <u32 as Add<u32>>::Output

impl<'a, 'b> Add<&'a i32> for &'b i32
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type Output = <i32 as Add<i32>>::Output

impl<'a, 'b> Add<&'a u128> for &'b u128
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type Output = <u128 as Add<u128>>::Output

impl<'a, 'b> Add<&'a u64> for &'b u64
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type Output = <u64 as Add<u64>>::Output

impl<'a, 'b> Add<&'a u8> for &'b u8
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type Output = <u8 as Add<u8>>::Output

impl Add<i16> for i16
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type Output = i16

impl Add<u64> for u64
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type Output = u64

impl<'a> Add<u16> for &'a u16
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type Output = <u16 as Add<u16>>::Output

impl<'a> Add<&'a u128> for u128
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type Output = <u128 as Add<u128>>::Output

impl<'a, 'b> Add<&'a f64> for &'b f64
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type Output = <f64 as Add<f64>>::Output

impl Add<i8> for i8
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type Output = i8

impl Add<usize> for usize
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type Output = usize

impl<'a> Add<u32> for &'a u32
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type Output = <u32 as Add<u32>>::Output

impl<'a> Add<&'a f64> for f64
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type Output = <f64 as Add<f64>>::Output

impl<'a> Add<i8> for &'a i8
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type Output = <i8 as Add<i8>>::Output

impl<'a, 'b> Add<&'a i8> for &'b i8
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type Output = <i8 as Add<i8>>::Output

impl Add<i128> for i128
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type Output = i128

impl<'a> Add<u128> for &'a u128
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type Output = <u128 as Add<u128>>::Output

impl<'a> Add<&'a u64> for u64
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type Output = <u64 as Add<u64>>::Output

impl<'a> Add<usize> for &'a usize
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type Output = <usize as Add<usize>>::Output

impl<'a> Add<&'a i64> for i64
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type Output = <i64 as Add<i64>>::Output

impl Add<u8> for u8
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type Output = u8

impl<'a> Add<u64> for &'a u64
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type Output = <u64 as Add<u64>>::Output

impl<'a, 'b> Add<&'a u32> for &'b u32
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type Output = <u32 as Add<u32>>::Output

impl<'a> Add<&'a isize> for isize
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type Output = <isize as Add<isize>>::Output

impl<'a, 'b> Add<&'a isize> for &'b isize
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type Output = <isize as Add<isize>>::Output

impl<'a> Add<f64> for &'a f64
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type Output = <f64 as Add<f64>>::Output

impl Add<u128> for u128
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type Output = u128

impl Add<f64> for f64
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type Output = f64

impl<'a> Add<&'a i16> for i16
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type Output = <i16 as Add<i16>>::Output

impl<'a> Add<i64> for &'a i64
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type Output = <i64 as Add<i64>>::Output

impl<'a> Add<&'a i128> for i128
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type Output = <i128 as Add<i128>>::Output

impl<'a> Add<&'a i8> for i8
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type Output = <i8 as Add<i8>>::Output

impl<'a> Add<&'a f32> for f32
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type Output = <f32 as Add<f32>>::Output

impl<'a> Add<&'a usize> for usize
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type Output = <usize as Add<usize>>::Output

impl<'a, 'b> Add<&'a usize> for &'b usize
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type Output = <usize as Add<usize>>::Output

impl Add<isize> for isize
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type Output = isize

impl<'a> Add<u8> for &'a u8
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type Output = <u8 as Add<u8>>::Output

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Implementors

impl Add<Wrapping<i128>> for Wrapping<i128>
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type Output = Wrapping<i128>

impl Add<Wrapping<i16>> for Wrapping<i16>
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type Output = Wrapping<i16>

impl Add<Wrapping<i32>> for Wrapping<i32>
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type Output = Wrapping<i32>

impl Add<Wrapping<i64>> for Wrapping<i64>
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type Output = Wrapping<i64>

impl Add<Wrapping<i8>> for Wrapping<i8>
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type Output = Wrapping<i8>

impl Add<Wrapping<isize>> for Wrapping<isize>
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type Output = Wrapping<isize>

impl Add<Wrapping<u128>> for Wrapping<u128>
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type Output = Wrapping<u128>

impl Add<Wrapping<u16>> for Wrapping<u16>
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type Output = Wrapping<u16>

impl Add<Wrapping<u32>> for Wrapping<u32>
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type Output = Wrapping<u32>

impl Add<Wrapping<u64>> for Wrapping<u64>
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type Output = Wrapping<u64>

impl Add<Wrapping<u8>> for Wrapping<u8>
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type Output = Wrapping<u8>

impl Add<Wrapping<usize>> for Wrapping<usize>
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type Output = Wrapping<usize>

impl Add<Duration> for Duration
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type Output = Duration

impl Add<Duration> for Instant
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type Output = Instant

fn add(self, other: Duration) -> Instant
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Panics

This function may panic if the resulting point in time cannot be represented by the underlying data structure. See checked_add for a version without panic.

impl Add<Duration> for SystemTime
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type Output = SystemTime

fn add(self, dur: Duration) -> SystemTime
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Panics

This function may panic if the resulting point in time cannot be represented by the underlying data structure. See checked_add for a version without panic.

impl<'a> Add<&'a str> for Cow<'a, str>
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type Output = Cow<'a, str>

impl<'a> Add<&'a str> for String
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Implements the + operator for concatenating two strings.

This consumes the String on the left-hand side and re-uses its buffer (growing it if necessary). This is done to avoid allocating a new String and copying the entire contents on every operation, which would lead to O(n^2) running time when building an n-byte string by repeated concatenation.

The string on the right-hand side is only borrowed; its contents are copied into the returned String.

Examples

Concatenating two Strings takes the first by value and borrows the second:

let a = String::from("hello");
let b = String::from(" world");
let c = a + &b;
// `a` is moved and can no longer be used here.

If you want to keep using the first String, you can clone it and append to the clone instead:

let a = String::from("hello");
let b = String::from(" world");
let c = a.clone() + &b;
// `a` is still valid here.

Concatenating &str slices can be done by converting the first to a String:

let a = "hello";
let b = " world";
let c = a.to_string() + b;

type Output = String

impl<'a> Add<&'a Wrapping<i128>> for Wrapping<i128>
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type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output

impl<'a> Add<&'a Wrapping<i16>> for Wrapping<i16>
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type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output

impl<'a> Add<&'a Wrapping<i32>> for Wrapping<i32>
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type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output

impl<'a> Add<&'a Wrapping<i64>> for Wrapping<i64>
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type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output

impl<'a> Add<&'a Wrapping<i8>> for Wrapping<i8>
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type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output

impl<'a> Add<&'a Wrapping<isize>> for Wrapping<isize>
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type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output

impl<'a> Add<&'a Wrapping<u128>> for Wrapping<u128>
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type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output

impl<'a> Add<&'a Wrapping<u16>> for Wrapping<u16>
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type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output

impl<'a> Add<&'a Wrapping<u32>> for Wrapping<u32>
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type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output

impl<'a> Add<&'a Wrapping<u64>> for Wrapping<u64>
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type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output

impl<'a> Add<&'a Wrapping<u8>> for Wrapping<u8>
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type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output

impl<'a> Add<&'a Wrapping<usize>> for Wrapping<usize>
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type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output

impl<'a> Add<Cow<'a, str>> for Cow<'a, str>
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type Output = Cow<'a, str>

impl<'a> Add<Wrapping<i128>> for &'a Wrapping<i128>
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type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output

impl<'a> Add<Wrapping<i16>> for &'a Wrapping<i16>
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type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output

impl<'a> Add<Wrapping<i32>> for &'a Wrapping<i32>
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type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output

impl<'a> Add<Wrapping<i64>> for &'a Wrapping<i64>
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type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output

impl<'a> Add<Wrapping<i8>> for &'a Wrapping<i8>
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type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output

impl<'a> Add<Wrapping<isize>> for &'a Wrapping<isize>
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type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output

impl<'a> Add<Wrapping<u128>> for &'a Wrapping<u128>
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type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output

impl<'a> Add<Wrapping<u16>> for &'a Wrapping<u16>
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type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output

impl<'a> Add<Wrapping<u32>> for &'a Wrapping<u32>
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type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output

impl<'a> Add<Wrapping<u64>> for &'a Wrapping<u64>
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type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output

impl<'a> Add<Wrapping<u8>> for &'a Wrapping<u8>
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type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output

impl<'a> Add<Wrapping<usize>> for &'a Wrapping<usize>
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type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output

impl<'a, 'b> Add<&'a Wrapping<i128>> for &'b Wrapping<i128>
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type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output

impl<'a, 'b> Add<&'a Wrapping<i16>> for &'b Wrapping<i16>
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type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output

impl<'a, 'b> Add<&'a Wrapping<i32>> for &'b Wrapping<i32>
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type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output

impl<'a, 'b> Add<&'a Wrapping<i64>> for &'b Wrapping<i64>
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type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output

impl<'a, 'b> Add<&'a Wrapping<i8>> for &'b Wrapping<i8>
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type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output

impl<'a, 'b> Add<&'a Wrapping<isize>> for &'b Wrapping<isize>
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type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output

impl<'a, 'b> Add<&'a Wrapping<u128>> for &'b Wrapping<u128>
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type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output

impl<'a, 'b> Add<&'a Wrapping<u16>> for &'b Wrapping<u16>
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type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output

impl<'a, 'b> Add<&'a Wrapping<u32>> for &'b Wrapping<u32>
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type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output

impl<'a, 'b> Add<&'a Wrapping<u64>> for &'b Wrapping<u64>
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type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output

impl<'a, 'b> Add<&'a Wrapping<u8>> for &'b Wrapping<u8>
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type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output

impl<'a, 'b> Add<&'a Wrapping<usize>> for &'b Wrapping<usize>
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type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output

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