Entities

Struct Entities 

Source
pub struct Entities { /* private fields */ }
Expand description

Holds a list of alive entities.

It also holds a list of entities that were recently killed, which allows to remove components of deleted entities at the end of a game frame.

Implementations§

Source§

impl Entities

Source

pub fn iter_with<Q>( &self, query: Q, ) -> EntitiesIterWith<'_, <Q as QueryItem>::Iter>
where Q: QueryItem,

Iterate over the entities and components in the given query.

The QueryItem trait is automatically implemented for references to Comp and CompMut and for tuples of up to 26 items, so you can join over your mutable or immutable component borrows in your systems.

You can also pass a single component, to iterate only over the components that have alive entities.

§Example

fn my_system(entities: Res<Entities>, mut pos: CompMut<Pos>, vel: Comp<Vel>) {
    for (entity, (pos, vel)) in entities.iter_with((&mut pos, &vel)) {
        pos.x += vel.x;
        pos.y += vel.y;
    }
}
Source

pub fn create(&mut self) -> Entity

Creates a new Entity and returns it.

This function will not reuse the index of an entity that is still in the killed entities.

Source

pub fn is_alive(&self, entity: Entity) -> bool

Checks if the Entity is still alive.

Returns true if it is alive. Returns false if it has been killed.

Source

pub fn kill(&mut self, entity: Entity)

Kill an entity.

Source

pub fn killed(&self) -> &Vec<Entity>

Returns entities in the killed list.

Source

pub fn clear_killed(&mut self)

Clears the killed entity list.

Source

pub fn bitset(&self) -> &BitSetVec

Returns a bitset where each index where the bit is set to 1 indicates the index of an alive entity.

Useful for joining over Entity and ComponentStore<T> at the same time.

Source

pub fn iter_with_bitset<'a>( &'a self, bitset: &'a BitSetVec, ) -> EntityIterator<'a>

Iterates over entities using the provided bitset.

Trait Implementations§

Source§

impl Clone for Entities

Source§

fn clone(&self) -> Entities

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Default for Entities

Source§

fn default() -> Entities

Returns the “default value” for a type. Read more
Source§

impl TypeUlid for Entities

Source§

const ULID: Ulid

The type’s Ulid.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromWorld for T
where T: Default,

Source§

fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> RawFns for T
where T: Clone,

Source§

unsafe extern "C" fn raw_drop(ptr: *mut u8)

Drop the value at ptr. Read more
Source§

unsafe extern "C" fn raw_clone(src: *const u8, dst: *mut u8)

Clone the value at src, writing the new value to dst. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> TypeUlidDynamic for T
where T: TypeUlid,

Source§

fn ulid(&self) -> Ulid

Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> EcsData for T
where T: Clone + Sync + Send + 'static,

Source§

impl<T> TypedEcsData for T
where T: TypeUlid + EcsData,