Struct bones_render::prelude::AtomicComponentStoreRef
source · pub struct AtomicComponentStoreRef<'a, T>where
T: TypedEcsData,{ /* private fields */ }Expand description
A read-only borrow of AtomicComponentStore.
Implementations§
source§impl<'a, T> AtomicComponentStoreRef<'a, T>where
T: TypedEcsData,
impl<'a, T> AtomicComponentStoreRef<'a, T>where
T: TypedEcsData,
sourcepub fn get(&self, entity: Entity) -> Option<&T>
pub fn get(&self, entity: Entity) -> Option<&T>
Gets an immutable reference to the component of Entity.
sourcepub fn iter(&self) -> impl Iterator<Item = &T>
pub fn iter(&self) -> impl Iterator<Item = &T>
Iterates immutably over all components of this type. Very fast but doesn’t allow joining with other component types.
sourcepub fn iter_with_bitset(
&self,
bitset: Rc<BitSetVec>
) -> ComponentBitsetIterator<'_, T> ⓘ
pub fn iter_with_bitset(
&self,
bitset: Rc<BitSetVec>
) -> ComponentBitsetIterator<'_, T> ⓘ
Iterates immutably over the components of this type where bitset
indicates the indices of entities.
Slower than iter() but allows joining between multiple component types.
Trait Implementations§
source§impl<'a, 'q, T> QueryItem for &'a AtomicComponentStoreRef<'q, T>where
T: TypedEcsData,
impl<'a, 'q, T> QueryItem for &'a AtomicComponentStoreRef<'q, T>where
T: TypedEcsData,
§type Iter = ComponentBitsetIterator<'a, T>
type Iter = ComponentBitsetIterator<'a, T>
The type of iterator this query item creates
source§fn apply_bitset(&self, bitset: &mut BitSetVec)
fn apply_bitset(&self, bitset: &mut BitSetVec)
Modify the iteration bitset
source§fn iter_with_bitset(
self,
bitset: Rc<BitSetVec>
) -> <&'a AtomicComponentStoreRef<'q, T> as QueryItem>::Iter
fn iter_with_bitset(
self,
bitset: Rc<BitSetVec>
) -> <&'a AtomicComponentStoreRef<'q, T> as QueryItem>::Iter
Return an iterator over the provided bitset.
source§impl<'a, T> SystemParam for AtomicComponentStoreRef<'a, T>where
T: TypedEcsData,
impl<'a, T> SystemParam for AtomicComponentStoreRef<'a, T>where
T: TypedEcsData,
§type State = AtomicComponentStore<T>
type State = AtomicComponentStore<T>
The intermediate state for the parameter, that may be extracted from the world.
§type Param = AtomicComponentStoreRef<'p, T>
type Param = AtomicComponentStoreRef<'p, T>
The type of the parameter, ranging over the lifetime of the intermediate state. Read more
source§fn initialize(world: &mut World)
fn initialize(world: &mut World)
This will be called to give the parameter a chance to initialize it’s world storage. Read more
source§fn get_state(
world: &World
) -> <AtomicComponentStoreRef<'a, T> as SystemParam>::State
fn get_state(
world: &World
) -> <AtomicComponentStoreRef<'a, T> as SystemParam>::State
This is called to produce the intermediate state of the system parameter. Read more
source§fn borrow(
state: &mut <AtomicComponentStoreRef<'a, T> as SystemParam>::State
) -> <AtomicComponentStoreRef<'a, T> as SystemParam>::Param<'_>
fn borrow(
state: &mut <AtomicComponentStoreRef<'a, T> as SystemParam>::State
) -> <AtomicComponentStoreRef<'a, T> as SystemParam>::Param<'_>
This is used create an instance of the system parame, possibly borrowed from the
intermediate parameter state.