Crate bones_lib

source ·
Expand description

Opinionated game meta-engine built on Bevy.

Modules

Animation utilities and systems.
An asset interface for Bones.
Camera utilities.
Bones ECS
Standardized types meant to be provided to Bones games from the outside environment.
Bones lib prelude
Standardized rendering components for Bones.

Structs

This is a resource that stores the game’s fixed frame time.

Functions

Install the bones_lib systems for things such as animation etc. into a SystemStages.