pub struct VoxelQuery<'w, 's, Q, F = ()>where
Q: WorldQuery + 'static,
F: ReadOnlyWorldQuery + 'static,{ /* private fields */ }Expand description
A system parameter designed for quickly querying and reading and writing to voxel worlds and voxel chunks.
Implementations§
Source§impl<'w, 's, 'a, Q, F> VoxelQuery<'w, 's, Q, F>where
Q: WorldQuery + 'static,
F: ReadOnlyWorldQuery + 'static,
impl<'w, 's, 'a, Q, F> VoxelQuery<'w, 's, Q, F>where
Q: WorldQuery + 'static,
F: ReadOnlyWorldQuery + 'static,
Sourcepub fn iter(&'a self) -> impl Iterator<Item = ROQueryItem<'_, Q>> + '_
pub fn iter(&'a self) -> impl Iterator<Item = ROQueryItem<'_, Q>> + '_
Creates a readonly iterator over all chunks thaT match the given system query.
Sourcepub fn iter_mut(&'a mut self) -> impl Iterator<Item = QueryItem<'_, Q>> + '_
pub fn iter_mut(&'a mut self) -> impl Iterator<Item = QueryItem<'_, Q>> + '_
Creates a mutable iterator over all chunks thaT match the given system query.
Sourcepub fn get_world(
&'a self,
world_id: Entity,
) -> Result<VoxelWorldQuery<'w, 's, 'a, Q, F>, VoxelQueryError>
pub fn get_world( &'a self, world_id: Entity, ) -> Result<VoxelWorldQuery<'w, 's, 'a, Q, F>, VoxelQueryError>
Gets a readonly reference to the voxel world with the given world id. The world may or may not have any chunks in it that match the given system query.
Sourcepub fn get_world_mut(
&'a mut self,
world_id: Entity,
) -> Result<VoxelWorldQueryMut<'w, 's, 'a, Q, F>, VoxelQueryError>
pub fn get_world_mut( &'a mut self, world_id: Entity, ) -> Result<VoxelWorldQueryMut<'w, 's, 'a, Q, F>, VoxelQueryError>
Gets a mutable reference to the voxel world with the given world id. The world may or may not have any chunks in it that match the given system query.
Sourcepub fn world_iter(
&'a self,
) -> impl Iterator<Item = VoxelWorldQuery<'w, 's, 'a, Q, F>> + '_
pub fn world_iter( &'a self, ) -> impl Iterator<Item = VoxelWorldQuery<'w, 's, 'a, Q, F>> + '_
Gets a readonly iterator over all voxel worlds.
Note: This also includes worlds that do not contain any valid chunks within the system query.
Trait Implementations§
Source§impl<Q, F> SystemParam for VoxelQuery<'_, '_, Q, F>where
Q: WorldQuery + 'static,
F: ReadOnlyWorldQuery + 'static,
impl<Q, F> SystemParam for VoxelQuery<'_, '_, Q, F>where
Q: WorldQuery + 'static,
F: ReadOnlyWorldQuery + 'static,
Source§type State = FetchState<Q, F>
type State = FetchState<Q, F>
Used to store data which persists across invocations of a system.
Source§type Item<'w, 's> = VoxelQuery<'w, 's, Q, F>
type Item<'w, 's> = VoxelQuery<'w, 's, Q, F>
The item type returned when constructing this system param.
The value of this associated type should be
Self, instantiated with new lifetimes. Read moreSource§fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
Registers any
World access used by this SystemParam
and creates a new instance of this param’s State.Source§fn new_archetype(
state: &mut Self::State,
archetype: &Archetype,
system_meta: &mut SystemMeta,
)
fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )
For the specified
Archetype, registers the components accessed by this SystemParam (if applicable).Source§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam’s state.
This is used to apply Commands during apply_deferred.Source§unsafe fn get_param<'w, 's>(
state: &'s mut Self::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick,
) -> Self::Item<'w, 's>
unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction. Read moreimpl<'w, 's, Q, F> ReadOnlySystemParam for VoxelQuery<'w, 's, Q, F>where
Q: WorldQuery + 'static,
F: ReadOnlyWorldQuery + 'static,
Query<'w, 's, (Entity, &'static ChunkEntityPointers), With<VoxelWorld>>: ReadOnlySystemParam,
Query<'w, 's, (&'static VoxelChunk, Q), (With<VoxelChunk>, F)>: ReadOnlySystemParam,
Auto Trait Implementations§
impl<'w, 's, Q, F> Freeze for VoxelQuery<'w, 's, Q, F>
impl<'w, 's, Q, F = ()> !RefUnwindSafe for VoxelQuery<'w, 's, Q, F>
impl<'w, 's, Q, F> Send for VoxelQuery<'w, 's, Q, F>
impl<'w, 's, Q, F> Sync for VoxelQuery<'w, 's, Q, F>
impl<'w, 's, Q, F> Unpin for VoxelQuery<'w, 's, Q, F>
impl<'w, 's, Q, F = ()> !UnwindSafe for VoxelQuery<'w, 's, Q, F>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.