pub struct StructBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> StructBuilder<S>
impl<S: State> StructBuilder<S>
Sourcepub fn build(self) -> Structwhere
S: IsComplete,
pub fn build(self) -> Structwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn field1(self, value: String) -> StructBuilder<SetField1<S>>where
S::Field1: IsUnset,
pub fn field1(self, value: String) -> StructBuilder<SetField1<S>>where
S::Field1: IsUnset,
Required.
Sourcepub fn field2(self, value: usize) -> StructBuilder<SetField2<S>>where
S::Field2: IsUnset,
pub fn field2(self, value: usize) -> StructBuilder<SetField2<S>>where
S::Field2: IsUnset,
Required.
Auto Trait Implementations§
impl<S> Freeze for StructBuilder<S>
impl<S> RefUnwindSafe for StructBuilder<S>
impl<S> Send for StructBuilder<S>
impl<S> Sync for StructBuilder<S>
impl<S> Unpin for StructBuilder<S>
impl<S> UnsafeUnpin for StructBuilder<S>
impl<S> UnwindSafe for StructBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more