pub struct CMsgClientMMSLobbyGameServerSet { /* private fields */ }Implementations§
Source§impl CMsgClientMMSLobbyGameServerSet
impl CMsgClientMMSLobbyGameServerSet
pub fn new() -> CMsgClientMMSLobbyGameServerSet
pub fn default_instance() -> &'static CMsgClientMMSLobbyGameServerSet
pub fn clear_app_id(&mut self)
pub fn has_app_id(&self) -> bool
pub fn set_app_id(&mut self, v: u32)
pub fn get_app_id<'a>(&self) -> u32
pub fn clear_steam_id_lobby(&mut self)
pub fn has_steam_id_lobby(&self) -> bool
pub fn set_steam_id_lobby(&mut self, v: u64)
pub fn get_steam_id_lobby<'a>(&self) -> u64
pub fn clear_game_server_ip(&mut self)
pub fn has_game_server_ip(&self) -> bool
pub fn set_game_server_ip(&mut self, v: u32)
pub fn get_game_server_ip<'a>(&self) -> u32
pub fn clear_game_server_port(&mut self)
pub fn has_game_server_port(&self) -> bool
pub fn set_game_server_port(&mut self, v: u32)
pub fn get_game_server_port<'a>(&self) -> u32
pub fn clear_game_server_steam_id(&mut self)
pub fn has_game_server_steam_id(&self) -> bool
pub fn set_game_server_steam_id(&mut self, v: u64)
pub fn get_game_server_steam_id<'a>(&self) -> u64
Trait Implementations§
Source§impl Clone for CMsgClientMMSLobbyGameServerSet
impl Clone for CMsgClientMMSLobbyGameServerSet
Source§fn clone(&self) -> CMsgClientMMSLobbyGameServerSet
fn clone(&self) -> CMsgClientMMSLobbyGameServerSet
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for CMsgClientMMSLobbyGameServerSet
impl Default for CMsgClientMMSLobbyGameServerSet
Source§fn default() -> CMsgClientMMSLobbyGameServerSet
fn default() -> CMsgClientMMSLobbyGameServerSet
Returns the “default value” for a type. Read more
Source§impl Message for CMsgClientMMSLobbyGameServerSet
impl Message for CMsgClientMMSLobbyGameServerSet
fn is_initialized(&self) -> bool
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn compute_size(&self) -> u32
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
fn get_unknown_fields<'s>(&'s self) -> &'s UnknownFields
fn mut_unknown_fields<'s>(&'s mut self) -> &'s mut UnknownFields
fn type_id(&self) -> TypeId
fn as_any(&self) -> &dyn Any
fn descriptor(&self) -> &'static MessageDescriptor
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn into_any(self: Box<Self>) -> Box<dyn Any>
Source§impl MessageStatic for CMsgClientMMSLobbyGameServerSet
impl MessageStatic for CMsgClientMMSLobbyGameServerSet
fn new() -> CMsgClientMMSLobbyGameServerSet
fn descriptor_static( _: Option<CMsgClientMMSLobbyGameServerSet>, ) -> &'static MessageDescriptor
Source§impl PartialEq for CMsgClientMMSLobbyGameServerSet
impl PartialEq for CMsgClientMMSLobbyGameServerSet
Source§fn eq(&self, other: &CMsgClientMMSLobbyGameServerSet) -> bool
fn eq(&self, other: &CMsgClientMMSLobbyGameServerSet) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Sync for CMsgClientMMSLobbyGameServerSet
Auto Trait Implementations§
impl !Freeze for CMsgClientMMSLobbyGameServerSet
impl !RefUnwindSafe for CMsgClientMMSLobbyGameServerSet
impl Send for CMsgClientMMSLobbyGameServerSet
impl Unpin for CMsgClientMMSLobbyGameServerSet
impl UnwindSafe for CMsgClientMMSLobbyGameServerSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more