pub struct CMsgClientUDSInviteToGame { /* private fields */ }Implementations§
Source§impl CMsgClientUDSInviteToGame
impl CMsgClientUDSInviteToGame
pub fn new() -> CMsgClientUDSInviteToGame
pub fn default_instance() -> &'static CMsgClientUDSInviteToGame
pub fn clear_steam_id_dest(&mut self)
pub fn has_steam_id_dest(&self) -> bool
pub fn set_steam_id_dest(&mut self, v: u64)
pub fn get_steam_id_dest<'a>(&self) -> u64
pub fn clear_steam_id_src(&mut self)
pub fn has_steam_id_src(&self) -> bool
pub fn set_steam_id_src(&mut self, v: u64)
pub fn get_steam_id_src<'a>(&self) -> u64
pub fn clear_connect_string(&mut self)
pub fn has_connect_string(&self) -> bool
pub fn set_connect_string(&mut self, v: String)
pub fn mut_connect_string<'a>(&'a mut self) -> &'a mut String
pub fn take_connect_string(&mut self) -> String
pub fn get_connect_string<'a>(&'a self) -> &'a str
Trait Implementations§
Source§impl Clone for CMsgClientUDSInviteToGame
impl Clone for CMsgClientUDSInviteToGame
Source§fn clone(&self) -> CMsgClientUDSInviteToGame
fn clone(&self) -> CMsgClientUDSInviteToGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CMsgClientUDSInviteToGame
impl Debug for CMsgClientUDSInviteToGame
Source§impl Default for CMsgClientUDSInviteToGame
impl Default for CMsgClientUDSInviteToGame
Source§fn default() -> CMsgClientUDSInviteToGame
fn default() -> CMsgClientUDSInviteToGame
Returns the “default value” for a type. Read more
Source§impl Message for CMsgClientUDSInviteToGame
impl Message for CMsgClientUDSInviteToGame
fn is_initialized(&self) -> bool
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn compute_size(&self) -> u32
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
fn get_unknown_fields<'s>(&'s self) -> &'s UnknownFields
fn mut_unknown_fields<'s>(&'s mut self) -> &'s mut UnknownFields
fn type_id(&self) -> TypeId
fn as_any(&self) -> &dyn Any
fn descriptor(&self) -> &'static MessageDescriptor
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn into_any(self: Box<Self>) -> Box<dyn Any>
Source§impl MessageStatic for CMsgClientUDSInviteToGame
impl MessageStatic for CMsgClientUDSInviteToGame
fn new() -> CMsgClientUDSInviteToGame
fn descriptor_static( _: Option<CMsgClientUDSInviteToGame>, ) -> &'static MessageDescriptor
impl Sync for CMsgClientUDSInviteToGame
Auto Trait Implementations§
impl !Freeze for CMsgClientUDSInviteToGame
impl !RefUnwindSafe for CMsgClientUDSInviteToGame
impl Send for CMsgClientUDSInviteToGame
impl Unpin for CMsgClientUDSInviteToGame
impl UnwindSafe for CMsgClientUDSInviteToGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more