pub struct Group {
pub color: Player,
pub liberty_edge_count: u16,
pub zobrist: Zobrist,
pub stones: LinkHead,
pub dead_link: LinkNode,
}Fields§
§color: Player§liberty_edge_count: u16The number of edges adjacent to to liberties. This forms an upper bound on the true number of liberties. This is easier to compute incrementally but still enough to know if a group is dead.
zobrist: ZobristThe combined hash of all stones in this group. Used to quickly remove the entire group from the hash.
stones: LinkHeadThe stones that are part of this group.
dead_link: LinkNodeLink in the dead group list.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Group
impl RefUnwindSafe for Group
impl Send for Group
impl Sync for Group
impl Unpin for Group
impl UnwindSafe for Group
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more