Struct board_game_geom::CellId
source · [−]pub struct CellId(_);
Expand description
An ID identifying a cell in lattice rectangle.
Implementations
Trait Implementations
sourceimpl Ord for CellId
impl Ord for CellId
sourceimpl PartialOrd<CellId> for CellId
impl PartialOrd<CellId> for CellId
sourcefn partial_cmp(&self, other: &CellId) -> Option<Ordering>
fn partial_cmp(&self, other: &CellId) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl Copy for CellId
impl Eq for CellId
impl StructuralEq for CellId
impl StructuralPartialEq for CellId
Auto Trait Implementations
impl RefUnwindSafe for CellId
impl Send for CellId
impl Sync for CellId
impl Unpin for CellId
impl UnwindSafe for CellId
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more