pub struct WebGame {
pub id: String,
pub moves: Vec<String>,
pub board: Vec<Vec<u8>>,
pub render: String,
}
Fields§
§id: String
§moves: Vec<String>
§board: Vec<Vec<u8>>
§render: String
Trait Implementations§
Source§impl<'de> Deserialize<'de> for WebGame
impl<'de> Deserialize<'de> for WebGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for WebGame
impl RefUnwindSafe for WebGame
impl Send for WebGame
impl Sync for WebGame
impl Unpin for WebGame
impl UnwindSafe for WebGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more