Struct DeprecatedHeader

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pub struct DeprecatedHeader<'a> {
    pub player: Option<PlayType>,
    pub base_bpm: Option<f64>,
    pub switch_bga: HashMap<usize, (f64, f64, usize, bool, &'a [u8; 4], &'a [Channel])>,
    pub seek: HashMap<usize, f64>,
}
Expand description

非推奨のヘッダー

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§player: Option<PlayType>

プレイ方法

主にメインデータから解析するのが主流

§base_bpm: Option<f64>

スクロール速度の基準BPM

オプション側で基準とするBPMを最大、最小、最長、最初のBPMに合わせられるようにするべき

§switch_bga: HashMap<usize, (f64, f64, usize, bool, &'a [u8; 4], &'a [Channel])>

キーを押したときに表示するBGA

試験的に追加された

§seek: HashMap<usize, f64>

ビデオの再生位置を調整

提案されたプレイヤーで削除済み

Trait Implementations§

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impl<'a> Debug for DeprecatedHeader<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for DeprecatedHeader<'a>

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fn default() -> DeprecatedHeader<'a>

Returns the “default value” for a type. Read more
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impl<'a> PartialEq for DeprecatedHeader<'a>

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fn eq(&self, other: &DeprecatedHeader<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> StructuralPartialEq for DeprecatedHeader<'a>

Auto Trait Implementations§

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impl<'a> Freeze for DeprecatedHeader<'a>

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impl<'a> RefUnwindSafe for DeprecatedHeader<'a>

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impl<'a> Send for DeprecatedHeader<'a>

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impl<'a> Sync for DeprecatedHeader<'a>

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impl<'a> Unpin for DeprecatedHeader<'a>

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impl<'a> UnwindSafe for DeprecatedHeader<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V