pub struct Note {
pub y: PulseNumber,
pub x: Option<NonZeroU8>,
pub l: u64,
pub c: bool,
pub t: Option<LnMode>,
pub up: Option<bool>,
}
bmson
only.Expand description
Sound note to ring a sound file.
Fields§
§y: PulseNumber
Position to be placed.
x: Option<NonZeroU8>
Lane information. The Some
number represents the key to play, otherwise it is not playable (BGM) note.
l: u64
Length of pulses of the note. It will be a normal note if zero, otherwise a long note.
c: bool
Continuation flag. It will continue to ring rest of the file when play if true
, otherwise it will play from start.
t: Option<LnMode>
Beatoraja implementation of long note type.
up: Option<bool>
Beatoraja implementation of long note up flag. If it is true and configured at the end position of a long note, then this position will become the ending note of the long note.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Note
impl<'de> Deserialize<'de> for Note
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
impl Eq for Note
impl StructuralPartialEq for Note
Auto Trait Implementations§
impl Freeze for Note
impl RefUnwindSafe for Note
impl Send for Note
impl Sync for Note
impl Unpin for Note
impl UnwindSafe for Note
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