pub struct BlueprintBehaviour<K: KeyType> { /* private fields */ }
Implementations§
Source§impl<K: KeyType> BlueprintBehaviour<K>
impl<K: KeyType> BlueprintBehaviour<K>
Sourcepub fn new(config: BlueprintBehaviourConfig<K>) -> Result<Self, Error>
pub fn new(config: BlueprintBehaviourConfig<K>) -> Result<Self, Error>
Sourcepub fn peer_addresses(&self) -> HashMap<PeerId, HashSet<Multiaddr>>
pub fn peer_addresses(&self) -> HashMap<PeerId, HashSet<Multiaddr>>
Returns a map of peer ids and their multi-addresses
pub fn peer_info(&self, peer_id: &PeerId) -> Option<&PeerInfo>
Trait Implementations§
Source§impl<K: KeyType> NetworkBehaviour for BlueprintBehaviour<K>
impl<K: KeyType> NetworkBehaviour for BlueprintBehaviour<K>
Source§type ConnectionHandler = ConnectionHandlerSelect<ConnectionHandlerSelect<ConnectionHandlerSelect<<Behaviour as NetworkBehaviour>::ConnectionHandler, <DiscoveryBehaviour<K> as NetworkBehaviour>::ConnectionHandler>, <BlueprintProtocolBehaviour<K> as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>
type ConnectionHandler = ConnectionHandlerSelect<ConnectionHandlerSelect<ConnectionHandlerSelect<<Behaviour as NetworkBehaviour>::ConnectionHandler, <DiscoveryBehaviour<K> as NetworkBehaviour>::ConnectionHandler>, <BlueprintProtocolBehaviour<K> as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>
Handler for all the protocols the network behaviour supports.
Source§type ToSwarm = BlueprintBehaviourEvent<K>
type ToSwarm = BlueprintBehaviourEvent<K>
Event generated by the
NetworkBehaviour
and that the swarm will report back.Source§fn handle_pending_inbound_connection(
&mut self,
connection_id: ConnectionId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr,
) -> Result<(), ConnectionDenied>
fn handle_pending_inbound_connection( &mut self, connection_id: ConnectionId, local_addr: &Multiaddr, remote_addr: &Multiaddr, ) -> Result<(), ConnectionDenied>
Callback that is invoked for every new inbound connection. Read more
Source§fn handle_established_inbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr,
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_inbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, local_addr: &Multiaddr, remote_addr: &Multiaddr, ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established inbound connection. Read more
Source§fn handle_pending_outbound_connection(
&mut self,
connection_id: ConnectionId,
maybe_peer: Option<PeerId>,
addresses: &[Multiaddr],
effective_role: Endpoint,
) -> Result<Vec<Multiaddr>, ConnectionDenied>
fn handle_pending_outbound_connection( &mut self, connection_id: ConnectionId, maybe_peer: Option<PeerId>, addresses: &[Multiaddr], effective_role: Endpoint, ) -> Result<Vec<Multiaddr>, ConnectionDenied>
Callback that is invoked for every outbound connection attempt. Read more
Source§fn handle_established_outbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
addr: &Multiaddr,
role_override: Endpoint,
port_use: PortUse,
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_outbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, addr: &Multiaddr, role_override: Endpoint, port_use: PortUse, ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established outbound connection. Read more
Source§fn on_connection_handler_event(
&mut self,
peer_id: PeerId,
connection_id: ConnectionId,
event: THandlerOutEvent<Self>,
)
fn on_connection_handler_event( &mut self, peer_id: PeerId, connection_id: ConnectionId, event: THandlerOutEvent<Self>, )
Informs the behaviour about an event generated by the
ConnectionHandler
dedicated to the peer identified by peer_id
. for the behaviour. Read moreSource§fn poll(
&mut self,
cx: &mut Context<'_>,
) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>
fn poll( &mut self, cx: &mut Context<'_>, ) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>
Polls for things that swarm should do. Read more
Source§fn on_swarm_event(&mut self, event: FromSwarm<'_>)
fn on_swarm_event(&mut self, event: FromSwarm<'_>)
Informs the behaviour about an event from the
Swarm
.Auto Trait Implementations§
impl<K> Freeze for BlueprintBehaviour<K>
impl<K> !RefUnwindSafe for BlueprintBehaviour<K>
impl<K> Send for BlueprintBehaviour<K>
impl<K> !Sync for BlueprintBehaviour<K>
impl<K> !Unpin for BlueprintBehaviour<K>
impl<K> !UnwindSafe for BlueprintBehaviour<K>
Blanket Implementations§
Source§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
Source§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more