Struct SignalStorage

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pub struct SignalStorage {
    pub events: Vec<(String, Box<dyn Signal>)>,
}
Expand description

Handles the live events in the engine

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§events: Vec<(String, Box<dyn Signal>)>

list of events with key and the event

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impl SignalStorage

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pub fn new() -> Self

Creates a new live event storage

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pub fn add_signal(&mut self, key: impl StringBuffer, event: Box<dyn Signal>)

Adds an event

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pub fn remove_signal(&mut self, key: impl StringBuffer)

Removes an event

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pub fn get_signal<T: 'static>( &mut self, key: impl StringBuffer, ) -> Option<Result<&mut T, TypeMismatch>>

Gets an event

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impl Default for SignalStorage

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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const ALIGN: usize

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type Init = T

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fn upcast(&self) -> Option<&T>