Docs.rs
blr-0.1.0
blr 0.1.0
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Docs.rs crate page
MIT
OR
Apache-2.0
Links
Repository
crates.io
Source
Owners
AndrejOrsula
Dependencies
builder_derive_more ^0.1
normal
derive_builder ^0.20
normal
derive_more ^0.99
normal
nalgebra ^0.32
normal
pyo3 ^0.20
normal
pyo3_derive_more ^0.1
normal
pyo3_macros_more ^0.1
normal
semver ^1
normal
thiserror ^1.0
normal
which ^6.0
normal
tempfile ^3.2
dev
Versions
6.59%
of the crate is documented
Platform
i686-pc-windows-msvc
i686-unknown-linux-gnu
x86_64-apple-darwin
x86_64-pc-windows-msvc
x86_64-unknown-linux-gnu
Feature flags
docs.rs
About docs.rs
Privacy policy
Rust
Rust website
The Book
Standard Library API Reference
Rust by Example
The Cargo Guide
Clippy Documentation
blr
0.1.0
In blr::
bpy::
ops::
mesh
Functions
attribute_set
average_normals
beautify_fill
bevel
bisect
blend_from_shape
bridge_edge_loops
colors_reverse
colors_rotate
customdata_bevel_weight_edge_add
customdata_bevel_weight_edge_clear
customdata_bevel_weight_vertex_add
customdata_bevel_weight_vertex_clear
customdata_crease_edge_add
customdata_crease_edge_clear
customdata_crease_vertex_add
customdata_crease_vertex_clear
customdata_custom_splitnormals_add
customdata_custom_splitnormals_clear
customdata_mask_clear
customdata_skin_add
customdata_skin_clear
decimate
delete
delete_edgeloop
delete_loose
dissolve_degenerate
dissolve_edges
dissolve_faces
dissolve_limited
dissolve_mode
dissolve_verts
dupli_extrude_cursor
duplicate
edge_collapse
edge_face_add
edge_rotate
edge_split
edgering_select
edges_select_sharp
extrude_context
extrude_edges_indiv
extrude_faces_indiv
extrude_region
extrude_repeat
extrude_verts_indiv
face_make_planar
face_set_extract
face_split_by_edges
faces_mirror_uv
faces_select_linked_flat
faces_shade_flat
faces_shade_smooth
fill
fill_grid
fill_holes
flip_normals
flip_quad_tessellation
hide
inset
intersect
intersect_boolean
knife_project
knife_tool
loop_multi_select
loop_select
loop_to_region
loopcut
mark_freestyle_edge
mark_freestyle_face
mark_seam
mark_sharp
merge
merge_normals
mod_weighted_strength
normals_make_consistent
normals_tools
offset_edge_loops
paint_mask_extract
paint_mask_slice
point_normals
poke
polybuild_delete_at_cursor
polybuild_dissolve_at_cursor
polybuild_face_at_cursor
polybuild_split_at_cursor
polybuild_transform_at_cursor
primitive_circle_add
primitive_cone_add
primitive_cube_add
primitive_cube_add_gizmo
primitive_cylinder_add
primitive_grid_add
primitive_ico_sphere_add
primitive_monkey_add
primitive_plane_add
primitive_torus_add
primitive_uv_sphere_add
quads_convert_to_tris
region_to_loop
remove_doubles
reveal
rip
rip_edge
screw
select_all
select_axis
select_face_by_sides
select_interior_faces
select_less
select_linked
select_linked_pick
select_loose
select_mirror
select_mode
select_more
select_next_item
select_non_manifold
select_nth
select_prev_item
select_random
select_similar
select_similar_region
select_ungrouped
separate
set_normals_from_faces
shape_propagate_to_all
shortest_path_pick
shortest_path_select
smooth_normals
solidify
sort_elements
spin
split
split_normals
subdivide
subdivide_edgering
symmetrize
symmetry_snap
tris_convert_to_quads
unsubdivide
uv_texture_add
uv_texture_remove
uvs_reverse
uvs_rotate
vert_connect
vert_connect_concave
vert_connect_nonplanar
vert_connect_path
vertices_smooth
vertices_smooth_laplacian
wireframe
blr
::
bpy
::
ops
::
mesh
Function
vert_connect_path
Copy item path
Settings
Help
Summary
Source
pub fn vert_connect_path(py:
Python
<'_>) ->
PyResult
<
()
>