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Achievement

Struct Achievement 

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pub struct Achievement<Metadata, Player, State, Trigger> {
    pub id: Uuid,
    pub metadata: Metadata,
    pub audio_file: AudioSource,
    pub evaluator: Box<dyn DynEvaluator<Player, State, Trigger>>,
    pub hot_duration: Option<Duration>,
}
Expand description

Represents a configured achievement with evaluation logic.

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§id: Uuid

Unique ID of the achievement.

§metadata: Metadata

Metadata definition of the achievement.

§audio_file: AudioSource

Audio file to play when achievement is awarded.

§evaluator: Box<dyn DynEvaluator<Player, State, Trigger>>

Evaluation logic for determining if the achievement should be awarded.

§hot_duration: Option<Duration>

Optional duration for which the achievement remains “hot”.

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impl<Metadata, Player, State, Trigger> Achievement<Metadata, Player, State, Trigger>

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pub fn evaluate(&self, ctx: &AchievementContext<'_, Player, State, Trigger>)

Evaluates the achievement against the provided context.

Awards the achievement to one or multiple players depending on the evaluation result.

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impl<Metadata: Debug, Player: Debug, State: Debug, Trigger: Debug> Debug for Achievement<Metadata, Player, State, Trigger>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<Metadata, Player, State, Trigger> !Freeze for Achievement<Metadata, Player, State, Trigger>

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impl<Metadata, Player, State, Trigger> !RefUnwindSafe for Achievement<Metadata, Player, State, Trigger>

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impl<Metadata, Player, State, Trigger> Send for Achievement<Metadata, Player, State, Trigger>
where Metadata: Send,

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impl<Metadata, Player, State, Trigger> Sync for Achievement<Metadata, Player, State, Trigger>
where Metadata: Sync,

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impl<Metadata, Player, State, Trigger> Unpin for Achievement<Metadata, Player, State, Trigger>
where Metadata: Unpin,

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impl<Metadata, Player, State, Trigger> UnsafeUnpin for Achievement<Metadata, Player, State, Trigger>
where Metadata: UnsafeUnpin,

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impl<Metadata, Player, State, Trigger> !UnwindSafe for Achievement<Metadata, Player, State, Trigger>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Erasable for T

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const ACK_1_1_0: bool = true

Whether this implementor has acknowledged the 1.1.0 update to unerase’s documented implementation requirements. Read more
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unsafe fn unerase(this: NonNull<Erased>) -> NonNull<T>

Unerase this erased pointer. Read more
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fn erase(this: NonNull<Self>) -> NonNull<Erased>

Turn this erasable pointer into an erased pointer. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where T: ?Sized,

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where T: Policy<B, E>, P: Policy<B, E>,

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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Output = T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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