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BlitzApplication

Struct BlitzApplication 

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pub struct BlitzApplication<Rend: WindowRenderer> {
    pub windows: HashMap<WindowId, View<Rend>>,
    pub pending_windows: Vec<WindowConfig<Rend>>,
    pub proxy: BlitzShellProxy,
    pub event_queue: Receiver<BlitzShellEvent>,
}

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§windows: HashMap<WindowId, View<Rend>>§pending_windows: Vec<WindowConfig<Rend>>§proxy: BlitzShellProxy§event_queue: Receiver<BlitzShellEvent>

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impl<Rend: WindowRenderer> BlitzApplication<Rend>

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pub fn new( proxy: BlitzShellProxy, event_queue: Receiver<BlitzShellEvent>, ) -> Self

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pub fn add_window(&mut self, window_config: WindowConfig<Rend>)

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pub fn handle_blitz_shell_event( &mut self, _event_loop: &dyn ActiveEventLoop, event: BlitzShellEvent, )

Trait Implementations§

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impl<Rend: WindowRenderer> ApplicationHandler for BlitzApplication<Rend>

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fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop)

Emitted from the point onwards the application should create render surfaces. Read more
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fn destroy_surfaces(&mut self, _event_loop: &dyn ActiveEventLoop)

Emitted when the application must destroy its render surfaces. Read more
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fn resumed(&mut self, _event_loop: &dyn ActiveEventLoop)

Emitted when the application has been resumed. Read more
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fn suspended(&mut self, _event_loop: &dyn ActiveEventLoop)

Emitted when the application has been suspended. Read more
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fn window_event( &mut self, event_loop: &dyn ActiveEventLoop, window_id: WindowId, event: WindowEvent, )

Emitted when the OS sends an event to a winit window.
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fn proxy_wake_up(&mut self, event_loop: &dyn ActiveEventLoop)

Called after a wake up is requested using EventLoopProxy::wake_up(). Read more
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fn new_events( &mut self, event_loop: &(dyn ActiveEventLoop + 'static), cause: StartCause, )

Emitted when new events arrive from the OS to be processed. Read more
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fn device_event( &mut self, event_loop: &(dyn ActiveEventLoop + 'static), device_id: Option<DeviceId>, event: DeviceEvent, )

Emitted when the OS sends an event to a device. Read more
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fn about_to_wait(&mut self, event_loop: &(dyn ActiveEventLoop + 'static))

Emitted when the event loop is about to block and wait for new events. Read more
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fn memory_warning(&mut self, event_loop: &(dyn ActiveEventLoop + 'static))

Emitted when the application has received a memory warning. Read more
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fn macos_handler(&mut self) -> Option<&mut dyn ApplicationHandlerExtMacOS>

The macOS-specific handler. Read more

Auto Trait Implementations§

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impl<Rend> Freeze for BlitzApplication<Rend>

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impl<Rend> !RefUnwindSafe for BlitzApplication<Rend>

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impl<Rend> !Send for BlitzApplication<Rend>

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impl<Rend> !Sync for BlitzApplication<Rend>

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impl<Rend> Unpin for BlitzApplication<Rend>
where Rend: Unpin,

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impl<Rend> UnsafeUnpin for BlitzApplication<Rend>

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impl<Rend> !UnwindSafe for BlitzApplication<Rend>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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Convert
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impl<T> MaybeBoxed<T> for T

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Convert
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

The type for initializers.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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