View

Struct View 

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pub struct View<Rend: WindowRenderer> {
    pub doc: Box<dyn Document>,
    pub renderer: Rend,
    pub waker: Option<Waker>,
    pub event_loop_proxy: EventLoopProxy<BlitzShellEvent>,
    pub window: Arc<Window>,
    pub theme_override: Option<Theme>,
    pub keyboard_modifiers: Modifiers,
    pub buttons: MouseEventButtons,
    pub mouse_pos: (f32, f32),
    pub animation_timer: Option<Instant>,
    pub is_visible: bool,
    pub accessibility: AccessibilityState,
}

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§doc: Box<dyn Document>§renderer: Rend§waker: Option<Waker>§event_loop_proxy: EventLoopProxy<BlitzShellEvent>§window: Arc<Window>§theme_override: Option<Theme>

The state of the keyboard modifiers (ctrl, shift, etc). Winit/Tao don’t track these for us so we need to store them in order to have access to them when processing keypress events

§keyboard_modifiers: Modifiers§buttons: MouseEventButtons§mouse_pos: (f32, f32)§animation_timer: Option<Instant>§is_visible: bool§accessibility: AccessibilityState
Available on crate feature accessibility only.

Accessibility adapter for accesskit.

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impl<Rend: WindowRenderer> View<Rend>

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pub fn init( config: WindowConfig<Rend>, event_loop: &ActiveEventLoop, proxy: &EventLoopProxy<BlitzShellEvent>, ) -> Self

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pub fn replace_document( &mut self, new_doc: Box<dyn Document>, retain_scroll_position: bool, )

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pub fn theme_override(&self) -> Option<Theme>

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pub fn current_theme(&self) -> Theme

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pub fn set_theme_override(&mut self, theme: Option<Theme>)

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pub fn downcast_doc_mut<T: 'static>(&mut self) -> &mut T

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pub fn current_animation_time(&mut self) -> f64

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impl<Rend: WindowRenderer> View<Rend>

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pub fn resume(&mut self)

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pub fn suspend(&mut self)

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pub fn poll(&mut self) -> bool

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pub fn request_redraw(&self)

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pub fn redraw(&mut self)

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pub fn window_id(&self) -> WindowId

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pub fn with_viewport(&mut self, cb: impl FnOnce(&mut Viewport))

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pub fn build_accessibility_tree(&mut self)

Available on crate feature accessibility only.
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pub fn handle_winit_event(&mut self, event: WindowEvent)

Auto Trait Implementations§

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impl<Rend> Freeze for View<Rend>
where Rend: Freeze,

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impl<Rend> !RefUnwindSafe for View<Rend>

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impl<Rend> !Send for View<Rend>

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impl<Rend> !Sync for View<Rend>

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impl<Rend> Unpin for View<Rend>
where Rend: Unpin,

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impl<Rend> !UnwindSafe for View<Rend>

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impl<T> Any for T
where T: 'static + ?Sized,

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