Struct View

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pub struct View<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> {
    pub doc: Doc,
    pub devtools: Devtools,
    /* private fields */
}

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§doc: Doc§devtools: Devtools

The state of the keyboard modifiers (ctrl, shift, etc). Winit/Tao don’t track these for us so we need to store them in order to have access to them when processing keypress events

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impl<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> View<Doc, Rend>

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pub fn replace_document(&mut self, new_doc: Doc, retain_scroll_position: bool)

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pub fn theme_override(&self) -> Option<Theme>

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pub fn current_theme(&self) -> Theme

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pub fn set_theme_override(&mut self, theme: Option<Theme>)

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impl<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> View<Doc, Rend>

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pub fn resume(&mut self)

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pub fn suspend(&mut self)

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pub fn poll(&mut self) -> bool

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pub fn request_redraw(&self)

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pub fn redraw(&mut self)

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pub fn window_id(&self) -> WindowId

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pub fn kick_viewport(&mut self)

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pub fn kick_dom_viewport(&mut self)

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pub fn kick_renderer_viewport(&mut self)

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pub fn mouse_move(&mut self, x: f32, y: f32) -> bool

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pub fn mouse_down(&mut self, button: MouseEventButton)

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pub fn mouse_up(&mut self, button: MouseEventButton)

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pub fn click(&mut self, button: MouseEventButton)

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pub fn build_accessibility_tree(&mut self)

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pub fn handle_winit_event(&mut self, event: WindowEvent)

Auto Trait Implementations§

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impl<Doc, Rend> Freeze for View<Doc, Rend>
where Doc: Freeze, Rend: Freeze,

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impl<Doc, Rend> !RefUnwindSafe for View<Doc, Rend>

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impl<Doc, Rend> !Send for View<Doc, Rend>

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impl<Doc, Rend> !Sync for View<Doc, Rend>

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impl<Doc, Rend> Unpin for View<Doc, Rend>
where Doc: Unpin, Rend: Unpin,

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impl<Doc, Rend> !UnwindSafe for View<Doc, Rend>

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