pub struct View<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> {
pub doc: Doc,
pub devtools: Devtools,
/* private fields */
}Fields§
§doc: Doc§devtools: DevtoolsThe state of the keyboard modifiers (ctrl, shift, etc). Winit/Tao don’t track these for us so we need to store them in order to have access to them when processing keypress events
Implementations§
Source§impl<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> View<Doc, Rend>
impl<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> View<Doc, Rend>
pub fn replace_document(&mut self, new_doc: Doc, retain_scroll_position: bool)
pub fn theme_override(&self) -> Option<Theme>
pub fn current_theme(&self) -> Theme
pub fn set_theme_override(&mut self, theme: Option<Theme>)
Source§impl<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> View<Doc, Rend>
impl<Doc: Document<Doc = BaseDocument>, Rend: DocumentRenderer<Doc = BaseDocument>> View<Doc, Rend>
pub fn resume(&mut self)
pub fn suspend(&mut self)
pub fn poll(&mut self) -> bool
pub fn request_redraw(&self)
pub fn redraw(&mut self)
pub fn window_id(&self) -> WindowId
pub fn kick_viewport(&mut self)
pub fn kick_dom_viewport(&mut self)
pub fn kick_renderer_viewport(&mut self)
pub fn mouse_move(&mut self, x: f32, y: f32) -> bool
pub fn mouse_down(&mut self, button: MouseEventButton)
pub fn mouse_up(&mut self, button: MouseEventButton)
pub fn click(&mut self, button: MouseEventButton)
pub fn build_accessibility_tree(&mut self)
pub fn handle_winit_event(&mut self, event: WindowEvent)
Auto Trait Implementations§
impl<Doc, Rend> Freeze for View<Doc, Rend>
impl<Doc, Rend> !RefUnwindSafe for View<Doc, Rend>
impl<Doc, Rend> !Send for View<Doc, Rend>
impl<Doc, Rend> !Sync for View<Doc, Rend>
impl<Doc, Rend> Unpin for View<Doc, Rend>
impl<Doc, Rend> !UnwindSafe for View<Doc, Rend>
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