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ExternalOutputBuffer

Struct ExternalOutputBuffer 

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pub struct ExternalOutputBuffer {
Show 16 fields pub fd: Arc<OwnedFd>, pub fourcc: u32, pub modifier: u64, pub stride: u32, pub offset: u32, pub width: u32, pub height: u32, pub va_surface_id: u32, pub va_display: usize, pub planes: Vec<ExternalOutputPlane>, pub nv12_fd: Option<Arc<OwnedFd>>, pub nv12_stride: u32, pub nv12_uv_offset: u32, pub nv12_modifier: u64, pub nv12_width: u32, pub nv12_height: u32,
}

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§fd: Arc<OwnedFd>§fourcc: u32§modifier: u64§stride: u32§offset: u32§width: u32§height: u32§va_surface_id: u32§va_display: usize§planes: Vec<ExternalOutputPlane>

All planes for this buffer (main surface + optional metadata planes).

§nv12_fd: Option<Arc<OwnedFd>>

NV12 output for the compute shader. When present, the compositor imports it into Vulkan (as buffer if linear, as image if tiled), writes NV12 via compute, and returns Nv12DmaBuf.

§nv12_stride: u32§nv12_uv_offset: u32§nv12_modifier: u64

DRM format modifier for the NV12 surface (0 = linear).

§nv12_width: u32

NV12 surface dimensions (may be larger than width×height due to encoder alignment, e.g. AV1 64-pixel superblock alignment).

§nv12_height: u32

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