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ElementPointerState

Struct ElementPointerState 

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pub struct ElementPointerState {
Show 13 fields pub x: f32, pub y: f32, pub vx: f32, pub vy: f32, pub speed: f32, pub distance: f32, pub angle: f32, pub inside: bool, pub smooth_inside: f32, pub active: bool, pub pressure: f32, pub touch_count: u32, pub hover_duration: f32, /* private fields */
}
Expand description

Per-element continuous pointer state

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§x: f32

Normalized X position in configured range

§y: f32

Normalized Y position in configured range

§vx: f32

X velocity (normalized units/sec)

§vy: f32

Y velocity (normalized units/sec)

§speed: f32

Total speed (sqrt(vx² + vy²))

§distance: f32

Distance from origin (in normalized units)

§angle: f32

Angle from origin (radians, 0 = right, π/2 = up)

§inside: bool

Whether the pointer is inside the element’s bounds (raw boolean)

§smooth_inside: f32

Smoothed inside value (0.0 → 1.0 with exponential smoothing)

§active: bool

Whether the pointer button is pressed while over this element

§pressure: f32

Smoothed pointer pressure (0.0-1.0) Touch: actual hardware pressure. Mouse: 0.0 released, 1.0 pressed.

§touch_count: u32

Number of active touch points (0 for mouse-only input)

§hover_duration: f32

Seconds since pointer entered (0 if not inside)

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impl ElementPointerState

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pub fn resolve_env(&self, name: &str) -> Option<f32>

Resolve an environment variable name to its current value

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impl Clone for ElementPointerState

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fn clone(&self) -> ElementPointerState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ElementPointerState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ElementPointerState

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NodeState for T
where T: Send + 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

Get self as Any for downcasting
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Get self as mutable Any for downcasting
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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