#[repr(C)]pub struct GpuParticle {
pub position_life: [f32; 4],
pub velocity_max_life: [f32; 4],
pub color: [f32; 4],
pub size_rotation: [f32; 4],
}Expand description
GPU particle data structure Must match the WGSL struct layout exactly
Fields§
§position_life: [f32; 4]Position (xyz) and life remaining (w)
velocity_max_life: [f32; 4]Velocity (xyz) and max lifetime (w)
color: [f32; 4]Color (rgba)
size_rotation: [f32; 4]Size (current, start, end, rotation)
Trait Implementations§
Source§impl Clone for GpuParticle
impl Clone for GpuParticle
Source§fn clone(&self) -> GpuParticle
fn clone(&self) -> GpuParticle
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GpuParticle
impl Debug for GpuParticle
Source§impl Default for GpuParticle
impl Default for GpuParticle
impl Copy for GpuParticle
impl Pod for GpuParticle
Auto Trait Implementations§
impl Freeze for GpuParticle
impl RefUnwindSafe for GpuParticle
impl Send for GpuParticle
impl Sync for GpuParticle
impl Unpin for GpuParticle
impl UnsafeUnpin for GpuParticle
impl UnwindSafe for GpuParticle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.