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MultiKeyframeAnimation

Struct MultiKeyframeAnimation 

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pub struct MultiKeyframeAnimation { /* private fields */ }
Expand description

Multi-property keyframe animation

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impl MultiKeyframeAnimation

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pub fn new(duration_ms: u32) -> Self

Create a new multi-property animation with given duration

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pub fn keyframe( self, time: f32, properties: KeyframeProperties, easing: Easing, ) -> Self

Add a keyframe to the animation (builder pattern)

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pub fn direction(self, direction: PlayDirection) -> Self

Set playback direction

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pub fn fill_mode(self, fill_mode: FillMode) -> Self

Set fill mode

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pub fn iterations(self, count: i32) -> Self

Set number of iterations (-1 for infinite)

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pub fn delay(self, delay_ms: u32) -> Self

Set delay before animation starts

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pub fn set_direction(&mut self, direction: PlayDirection)

Set playback direction (mutating)

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pub fn set_fill_mode(&mut self, fill_mode: FillMode)

Set fill mode (mutating)

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pub fn set_iterations(&mut self, count: i32)

Set number of iterations (mutating, -1 for infinite)

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pub fn set_delay(&mut self, delay_ms: u32)

Set delay before animation starts (mutating)

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pub fn set_reversed(&mut self, reversed: bool)

Set reversed state (mutating)

When true, animation plays in reverse direction for the current iteration. Used internally for Alternate direction and for AlternateReverse start.

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pub fn start(&mut self)

Start the animation

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pub fn stop(&mut self)

Stop the animation

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pub fn is_playing(&self) -> bool

Check if the animation is currently playing

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pub fn progress(&self) -> f32

Get the current progress (0.0 to 1.0)

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pub fn current_properties(&self) -> KeyframeProperties

Get the current interpolated properties

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pub fn tick(&mut self, dt_ms: f32)

Advance the animation by delta time (in milliseconds)

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pub fn duration_ms(&self) -> u32

Get the duration in milliseconds

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pub fn delay_ms(&self) -> u32

Get the delay in milliseconds

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pub fn total_duration_ms(&self) -> u32

Get total duration including delay

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pub fn first_keyframe(&self) -> Option<&MultiKeyframe>

Get the first keyframe (if any)

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pub fn last_keyframe(&self) -> Option<&MultiKeyframe>

Get the last keyframe (if any)

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pub fn keyframes(&self) -> &[MultiKeyframe]

Get all keyframes

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pub fn sample_at(&self, progress: f32) -> KeyframeProperties

Sample the animation at a specific progress (0.0 to 1.0)

This is useful for externally-timed animations where you manage the progress yourself rather than using tick().

Trait Implementations§

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impl Clone for MultiKeyframeAnimation

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fn clone(&self) -> MultiKeyframeAnimation

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MultiKeyframeAnimation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MultiKeyframeAnimation

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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