[−][src]Struct blend2d::matrix::Matrix2D
Methods
impl Matrix2D
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pub fn new(m00: f64, m01: f64, m10: f64, m11: f64, m20: f64, m21: f64) -> Self
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pub fn identity() -> Matrix2D
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pub fn translation(x: f64, y: f64) -> Matrix2D
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pub fn translation_point<P: Point>(p: &P) -> Matrix2D
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pub fn scaling(x: f64, y: f64) -> Matrix2D
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pub fn scaling_point<P: Point>(p: &P) -> Matrix2D
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pub fn rotation(angle: f64, x: f64, y: f64) -> Matrix2D
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pub fn rotation_point<P: Point>(angle: f64, p: &P) -> Matrix2D
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pub fn skewing(x: f64, y: f64) -> Matrix2D
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pub fn skewing_point<P: Point>(p: &P) -> Matrix2D
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pub fn sin_cos(sin: f64, cos: f64, tx: f64, ty: f64) -> Matrix2D
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pub fn sin_cos_point<P: Point>(sin: f64, cos: f64, t: &P) -> Matrix2D
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pub fn reset(&mut self)
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pub fn reset_to_translation(&mut self, x: f64, y: f64)
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pub fn reset_to_translation_point<P: Point>(&mut self, p: &P)
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pub fn reset_to_scaling(&mut self, x: f64, y: f64)
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pub fn reset_to_scaling_point<P: Point>(&mut self, p: &P)
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pub fn reset_to_skewing(&mut self, x: f64, y: f64)
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pub fn reset_to_skewing_point<P: Point>(&mut self, p: &P)
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pub fn reset_to_sin_cos(&mut self, sin: f64, cos: f64, tx: f64, ty: f64)
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pub fn reset_to_sin_cos_point<P: Point>(&mut self, sin: f64, cos: f64, t: &P)
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pub fn reset_to_rotation(&mut self, angle: f64, x: f64, y: f64)
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pub fn reset_to_rotation_point<P: Point>(&mut self, angle: f64, p: &P)
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Trait Implementations
impl MatrixTransform for Matrix2D
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fn set_matrix(&mut self, m: &Matrix2D) -> Result<()>
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fn reset_matrix(&mut self) -> Result<()>
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fn translate(&mut self, x: f64, y: f64) -> Result<()>
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fn translate_point<P: Point>(&mut self, p: &P) -> Result<()>
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fn scale(&mut self, x: f64, y: f64) -> Result<()>
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fn scale_point<P: Point>(&mut self, p: &P) -> Result<()>
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fn skew(&mut self, x: f64, y: f64) -> Result<()>
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fn skew_point<P: Point>(&mut self, p: &P) -> Result<()>
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fn rotate(&mut self, angle: f64) -> Result<()>
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fn rotate_around(&mut self, angle: f64, x: f64, y: f64) -> Result<()>
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fn rotate_around_point<P: Point>(&mut self, angle: f64, p: &P) -> Result<()>
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fn transform(&mut self, mat: &Matrix2D) -> Result<()>
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fn post_translate(&mut self, x: f64, y: f64) -> Result<()>
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fn post_translate_point<P: Point>(&mut self, p: &P) -> Result<()>
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fn post_scale(&mut self, x: f64, y: f64) -> Result<()>
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fn post_scale_point<P: Point>(&mut self, p: &P) -> Result<()>
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fn post_skew(&mut self, x: f64, y: f64) -> Result<()>
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fn post_skew_point<P: Point>(&mut self, p: &P) -> Result<()>
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fn post_rotate(&mut self, angle: f64) -> Result<()>
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fn post_rotate_around(&mut self, angle: f64, x: f64, y: f64) -> Result<()>
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fn post_rotate_around_point<P: Point>(
&mut self,
angle: f64,
p: &P
) -> Result<()>
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&mut self,
angle: f64,
p: &P
) -> Result<()>
fn post_transform(&mut self, mat: &Matrix2D) -> Result<()>
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impl Copy for Matrix2D
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impl Clone for Matrix2D
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fn clone(&self) -> Matrix2D
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default fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Default for Matrix2D
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Auto Trait Implementations
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,