[][src]Struct blend2d::matrix::Matrix2D

#[repr(transparent)]
pub struct Matrix2D(_);

A Row-Major 2d matrix.

Methods

impl Matrix2D[src]

pub fn new(m00: f64, m01: f64, m10: f64, m11: f64, m20: f64, m21: f64) -> Self[src]

Creates a new matrix.

pub fn identity() -> Matrix2D[src]

Creates an identity matrix.

pub fn translation(x: f64, y: f64) -> Matrix2D[src]

Creates a translation matrix.

pub fn translation_point<P: Point>(p: &P) -> Matrix2D[src]

Creates a translation matrix.

pub fn scaling(x: f64, y: f64) -> Matrix2D[src]

Creates a scaling matrix.

pub fn scaling_point<P: Point>(p: &P) -> Matrix2D[src]

Creates a scaling matrix.

pub fn rotation(angle: f64, x: f64, y: f64) -> Matrix2D[src]

Creates a rotation matrix.

pub fn rotation_point<P: Point>(angle: f64, p: &P) -> Matrix2D[src]

Creates a rotation matrix.

pub fn skewing(x: f64, y: f64) -> Matrix2D[src]

Creates a skewing matrix.

pub fn skewing_point<P: Point>(p: &P) -> Matrix2D[src]

Creates a skewing matrix.

pub fn sin_cos(sin: f64, cos: f64, tx: f64, ty: f64) -> Matrix2D[src]

pub fn sin_cos_point<P: Point>(sin: f64, cos: f64, t: &P) -> Matrix2D[src]

pub fn reset(&mut self)[src]

Resets the matrix to the identity matrix.

pub fn reset_to_translation(&mut self, x: f64, y: f64)[src]

Resets the matrix to a translation matrix.

pub fn reset_to_translation_point<P: Point>(&mut self, p: &P)[src]

Resets the matrix to a translation matrix.

pub fn reset_to_scaling(&mut self, x: f64, y: f64)[src]

Resets the matrix to a scaling matrix.

pub fn reset_to_scaling_point<P: Point>(&mut self, p: &P)[src]

Resets the matrix to a scaling matrix.

pub fn reset_to_skewing(&mut self, x: f64, y: f64)[src]

Resets the matrix to a skewing matrix.

pub fn reset_to_skewing_point<P: Point>(&mut self, p: &P)[src]

Resets the matrix to a skewing matrix.

pub fn reset_to_sin_cos(&mut self, sin: f64, cos: f64, tx: f64, ty: f64)[src]

pub fn reset_to_sin_cos_point<P: Point>(&mut self, sin: f64, cos: f64, t: &P)[src]

pub fn reset_to_rotation(&mut self, angle: f64, x: f64, y: f64)[src]

Resets the matrix to a rotation matrix.

pub fn reset_to_rotation_point<P: Point>(&mut self, angle: f64, p: &P)[src]

Resets the matrix to a rotation matrix.

Trait Implementations

impl MatrixTransform for Matrix2D[src]

fn set_matrix(&mut self, m: &Matrix2D)[src]

Set the transformation matrix of this type to m.

fn reset_matrix(&mut self)[src]

Reset the transformation matrix.

fn translate(&mut self, x: f64, y: f64)[src]

Translate the transformation matrix.

fn translate_point<P: Point>(&mut self, p: &P)[src]

Translate the transformation matrix.

fn scale(&mut self, x: f64, y: f64)[src]

Scale the transformation matrix.

fn scale_point<P: Point>(&mut self, p: &P)[src]

Scale the transformation matrix.

fn skew(&mut self, x: f64, y: f64)[src]

Skew the transformation matrix.

fn skew_point<P: Point>(&mut self, p: &P)[src]

Skew the transformation matrix.

fn rotate(&mut self, angle: f64)[src]

Rotate the transformation matrix.

fn rotate_around(&mut self, angle: f64, x: f64, y: f64)[src]

Rotate the transformation matrix around a point.

fn rotate_around_point<P: Point>(&mut self, angle: f64, p: &P)[src]

Rotate the transformation matrix around a point.

fn transform(&mut self, mat: &Matrix2D)[src]

Transform the transformation matrix.

fn post_translate(&mut self, x: f64, y: f64)[src]

Post-translate the transformation matrix.

fn post_translate_point<P: Point>(&mut self, p: &P)[src]

Post-translate the transformation matrix.

fn post_scale(&mut self, x: f64, y: f64)[src]

Post-scale the transformation matrix.

fn post_scale_point<P: Point>(&mut self, p: &P)[src]

Post-scale the transformation matrix.

fn post_skew(&mut self, x: f64, y: f64)[src]

Post-skew the transformation matrix.

fn post_skew_point<P: Point>(&mut self, p: &P)[src]

Post-skew the transformation matrix.

fn post_rotate(&mut self, angle: f64)[src]

Post-rotate the transformation matrix.

fn post_rotate_around(&mut self, angle: f64, x: f64, y: f64)[src]

Post-rotate the transformation matrix around a point.

fn post_rotate_around_point<P: Point>(&mut self, angle: f64, p: &P)[src]

Post-rotate the transformation matrix around a point.

fn post_transform(&mut self, mat: &Matrix2D)[src]

Post-transform the transformation matrix.

impl PartialEq<Matrix2D> for Matrix2D[src]

impl Clone for Matrix2D[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Default for Matrix2D[src]

impl Copy for Matrix2D[src]

impl Debug for Matrix2D[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]