#[repr(C, packed(4))]pub struct vec3f {
pub x: f32,
pub y: f32,
pub z: f32,
}Fields§
§x: f32§y: f32§z: f32Trait Implementations§
Source§impl GeneratedBlendStruct for vec3f
impl GeneratedBlendStruct for vec3f
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "vec3f"
const STRUCT_INDEX: usize = 5usize
const STRUCT_TYPE_INDEX: usize = 18usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<vec3f> for vec3f
Auto Trait Implementations§
impl Freeze for vec3f
impl RefUnwindSafe for vec3f
impl Send for vec3f
impl Sync for vec3f
impl Unpin for vec3f
impl UnwindSafe for vec3f
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more