#[repr(C, packed(4))]pub struct bNodeSocketValueTexture {
pub value: Pointer<Tex>,
}Fields§
§value: Pointer<Tex>Trait Implementations§
Source§impl GeneratedBlendStruct for bNodeSocketValueTexture
impl GeneratedBlendStruct for bNodeSocketValueTexture
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "bNodeSocketValueTexture"
const STRUCT_INDEX: usize = 421usize
const STRUCT_TYPE_INDEX: usize = 559usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<bNodeSocketValueTexture> for bNodeSocketValueTexture
Auto Trait Implementations§
impl Freeze for bNodeSocketValueTexture
impl RefUnwindSafe for bNodeSocketValueTexture
impl Send for bNodeSocketValueTexture
impl Sync for bNodeSocketValueTexture
impl Unpin for bNodeSocketValueTexture
impl UnwindSafe for bNodeSocketValueTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more