bGPDlayer

Struct bGPDlayer 

Source
#[repr(C, packed(4))]
pub struct bGPDlayer {
Show 36 fields pub next: Pointer<bGPDlayer>, pub prev: Pointer<bGPDlayer>, pub frames: ListBase, pub actframe: Pointer<bGPDframe>, pub flag: i16, pub onion_flag: i16, pub color: [f32; 4], pub fill: [f32; 4], pub info: [i8; 128], pub thickness: i16, pub pass_index: i16, pub parent: Pointer<Object>, pub inverse: [[f32; 4]; 4], pub parsubstr: [i8; 64], pub partype: i16, pub line_change: i16, pub tintcolor: [f32; 4], pub opacity: f32, pub viewlayername: [i8; 64], pub blend_mode: i32, pub vertex_paint_opacity: f32, pub gstep: i16, pub gstep_next: i16, pub gcolor_prev: [f32; 3], pub gcolor_next: [f32; 3], pub _pad1: [i8; 4], pub mask_layers: ListBase, pub act_mask: i32, pub _pad2: [i8; 4], pub location: [f32; 3], pub rotation: [f32; 3], pub scale: [f32; 3], pub layer_mat: [[f32; 4]; 4], pub layer_invmat: [[f32; 4]; 4], pub _pad3: [i8; 4], pub runtime: bGPDlayer_Runtime,
}

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§next: Pointer<bGPDlayer>§prev: Pointer<bGPDlayer>§frames: ListBase§actframe: Pointer<bGPDframe>§flag: i16§onion_flag: i16§color: [f32; 4]§fill: [f32; 4]§info: [i8; 128]§thickness: i16§pass_index: i16§parent: Pointer<Object>§inverse: [[f32; 4]; 4]§parsubstr: [i8; 64]§partype: i16§line_change: i16§tintcolor: [f32; 4]§opacity: f32§viewlayername: [i8; 64]§blend_mode: i32§vertex_paint_opacity: f32§gstep: i16§gstep_next: i16§gcolor_prev: [f32; 3]§gcolor_next: [f32; 3]§_pad1: [i8; 4]§mask_layers: ListBase§act_mask: i32§_pad2: [i8; 4]§location: [f32; 3]§rotation: [f32; 3]§scale: [f32; 3]§layer_mat: [[f32; 4]; 4]§layer_invmat: [[f32; 4]; 4]§_pad3: [i8; 4]§runtime: bGPDlayer_Runtime

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