WaveModifierData

Struct WaveModifierData 

Source
#[repr(C, packed(4))]
pub struct WaveModifierData {
Show 23 fields pub modifier: ModifierData, pub texture: Pointer<Tex>, pub map_object: Pointer<Object>, pub map_bone: [i8; 64], pub uvlayer_name: [i8; 64], pub uvlayer_tmp: i32, pub texmapping: i32, pub objectcenter: Pointer<Object>, pub defgrp_name: [i8; 64], pub flag: i16, pub _pad: [i8; 2], pub startx: f32, pub starty: f32, pub height: f32, pub width: f32, pub narrow: f32, pub speed: f32, pub damp: f32, pub falloff: f32, pub timeoffs: f32, pub lifetime: f32, pub _pad1: [i8; 4], pub _pad2: Pointer<Void>,
}

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§modifier: ModifierData§texture: Pointer<Tex>§map_object: Pointer<Object>§map_bone: [i8; 64]§uvlayer_name: [i8; 64]§uvlayer_tmp: i32§texmapping: i32§objectcenter: Pointer<Object>§defgrp_name: [i8; 64]§flag: i16§_pad: [i8; 2]§startx: f32§starty: f32§height: f32§width: f32§narrow: f32§speed: f32§damp: f32§falloff: f32§timeoffs: f32§lifetime: f32§_pad1: [i8; 4]§_pad2: Pointer<Void>

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