TexMapping

Struct TexMapping 

Source
#[repr(C, packed(4))]
pub struct TexMapping {
Show 13 fields pub loc: [f32; 3], pub rot: [f32; 3], pub size: [f32; 3], pub flag: i32, pub projx: i8, pub projy: i8, pub projz: i8, pub mapping: i8, pub type_: i32, pub mat: [[f32; 4]; 4], pub min: [f32; 3], pub max: [f32; 3], pub ob: Pointer<Object>,
}

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§loc: [f32; 3]§rot: [f32; 3]§size: [f32; 3]§flag: i32§projx: i8§projy: i8§projz: i8§mapping: i8§type_: i32§mat: [[f32; 4]; 4]§min: [f32; 3]§max: [f32; 3]§ob: Pointer<Object>

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