#[repr(C, packed(4))]pub struct SwirlShaderFxData {
pub shaderfx: ShaderFxData,
pub object: Pointer<Object>,
pub flag: i32,
pub radius: i32,
pub angle: f32,
pub transparent: i32,
pub runtime: ShaderFxData_Runtime,
}Fields§
§shaderfx: ShaderFxData§object: Pointer<Object>§flag: i32§radius: i32§angle: f32§transparent: i32§runtime: ShaderFxData_RuntimeTrait Implementations§
Source§impl GeneratedBlendStruct for SwirlShaderFxData
impl GeneratedBlendStruct for SwirlShaderFxData
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "SwirlShaderFxData"
const STRUCT_INDEX: usize = 626usize
const STRUCT_TYPE_INDEX: usize = 765usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<SwirlShaderFxData> for SwirlShaderFxData
Auto Trait Implementations§
impl Freeze for SwirlShaderFxData
impl RefUnwindSafe for SwirlShaderFxData
impl Send for SwirlShaderFxData
impl Sync for SwirlShaderFxData
impl Unpin for SwirlShaderFxData
impl UnwindSafe for SwirlShaderFxData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more