#[repr(C, packed(4))]pub struct Sculpt {
pub paint: Paint,
pub flags: i32,
pub automasking_flags: i32,
pub radial_symm: [i32; 3],
pub detail_size: f32,
pub symmetrize_direction: i32,
pub gravity_factor: f32,
pub constant_detail: f32,
pub detail_percent: f32,
pub gravity_object: Pointer<Object>,
}Fields§
§paint: Paint§flags: i32§automasking_flags: i32§radial_symm: [i32; 3]§detail_size: f32§symmetrize_direction: i32§gravity_factor: f32§constant_detail: f32§detail_percent: f32§gravity_object: Pointer<Object>Trait Implementations§
Source§impl GeneratedBlendStruct for Sculpt
impl GeneratedBlendStruct for Sculpt
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "Sculpt"
const STRUCT_INDEX: usize = 202usize
const STRUCT_TYPE_INDEX: usize = 288usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<Sculpt> for Sculpt
Auto Trait Implementations§
impl Freeze for Sculpt
impl RefUnwindSafe for Sculpt
impl Send for Sculpt
impl Sync for Sculpt
impl Unpin for Sculpt
impl UnwindSafe for Sculpt
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more