#[repr(C, packed(4))]pub struct RenderSlot {
pub next: Pointer<RenderSlot>,
pub prev: Pointer<RenderSlot>,
pub name: [i8; 64],
pub render: Pointer<Nothing>,
}
Fields§
§next: Pointer<RenderSlot>
§prev: Pointer<RenderSlot>
§name: [i8; 64]
§render: Pointer<Nothing>
Trait Implementations§
Source§impl DoubleLinked<Pointer<RenderSlot>> for RenderSlot
impl DoubleLinked<Pointer<RenderSlot>> for RenderSlot
Source§impl GeneratedBlendStruct for RenderSlot
impl GeneratedBlendStruct for RenderSlot
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "RenderSlot"
const STRUCT_INDEX: usize = 44usize
const STRUCT_TYPE_INDEX: usize = 71usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<RenderSlot> for RenderSlot
Auto Trait Implementations§
impl Freeze for RenderSlot
impl RefUnwindSafe for RenderSlot
impl Send for RenderSlot
impl Sync for RenderSlot
impl Unpin for RenderSlot
impl UnwindSafe for RenderSlot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more