MovieTrackingStabilization

Struct MovieTrackingStabilization 

Source
#[repr(C, packed(4))]
pub struct MovieTrackingStabilization {
Show 16 fields pub flag: i32, pub tot_track: i32, pub act_track: i32, pub tot_rot_track: i32, pub act_rot_track: i32, pub maxscale: f32, pub rot_track: Pointer<MovieTrackingTrack>, pub anchor_frame: i32, pub target_pos: [f32; 2], pub target_rot: f32, pub scale: f32, pub locinf: f32, pub scaleinf: f32, pub rotinf: f32, pub filter: i32, pub ok: i32,
}

Fields§

§flag: i32§tot_track: i32§act_track: i32§tot_rot_track: i32§act_rot_track: i32§maxscale: f32§rot_track: Pointer<MovieTrackingTrack>§anchor_frame: i32§target_pos: [f32; 2]§target_rot: f32§scale: f32§locinf: f32§scaleinf: f32§rotinf: f32§filter: i32§ok: i32

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