MaskLayer

Struct MaskLayer 

Source
#[repr(C, packed(4))]
pub struct MaskLayer {
Show 14 fields pub next: Pointer<MaskLayer>, pub prev: Pointer<MaskLayer>, pub name: [i8; 64], pub splines: ListBase, pub splines_shapes: ListBase, pub act_spline: Pointer<MaskSpline>, pub act_point: Pointer<MaskSplinePoint>, pub alpha: f32, pub blend: i8, pub blend_flag: i8, pub falloff: i8, pub _pad: [i8; 7], pub flag: i8, pub restrictflag: i8,
}

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§next: Pointer<MaskLayer>§prev: Pointer<MaskLayer>§name: [i8; 64]§splines: ListBase§splines_shapes: ListBase§act_spline: Pointer<MaskSpline>§act_point: Pointer<MaskSplinePoint>§alpha: f32§blend: i8§blend_flag: i8§falloff: i8§_pad: [i8; 7]§flag: i8§restrictflag: i8

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