Lattice

Struct Lattice 

Source
#[repr(C, packed(4))]
pub struct Lattice {
Show 30 fields pub id: ID, pub adt: Pointer<AnimData>, pub pntsu: i16, pub pntsv: i16, pub pntsw: i16, pub flag: i16, pub opntsu: i16, pub opntsv: i16, pub opntsw: i16, pub _pad2: [i8; 3], pub typeu: i8, pub typev: i8, pub typew: i8, pub actbp: i32, pub fu: f32, pub fv: f32, pub fw: f32, pub du: f32, pub dv: f32, pub dw: f32, pub def: Pointer<BPoint>, pub ipo: Pointer<Ipo>, pub key: Pointer<Key>, pub dvert: Pointer<MDeformVert>, pub vgroup: [i8; 64], pub vertex_group_names: ListBase, pub vertex_group_active_index: i32, pub _pad0: [i8; 4], pub editlatt: Pointer<Nothing>, pub batch_cache: Pointer<Void>,
}

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§id: ID§adt: Pointer<AnimData>§pntsu: i16§pntsv: i16§pntsw: i16§flag: i16§opntsu: i16§opntsv: i16§opntsw: i16§_pad2: [i8; 3]§typeu: i8§typev: i8§typew: i8§actbp: i32§fu: f32§fv: f32§fw: f32§du: f32§dv: f32§dw: f32§def: Pointer<BPoint>§ipo: Pointer<Ipo>§key: Pointer<Key>§dvert: Pointer<MDeformVert>§vgroup: [i8; 64]§vertex_group_names: ListBase§vertex_group_active_index: i32§_pad0: [i8; 4]§editlatt: Pointer<Nothing>§batch_cache: Pointer<Void>

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