DynamicPaintBrushSettings

Struct DynamicPaintBrushSettings 

Source
#[repr(C, packed(4))]
pub struct DynamicPaintBrushSettings {
Show 22 fields pub pmd: Pointer<DynamicPaintModifierData>, pub psys: Pointer<ParticleSystem>, pub flags: i32, pub collision: i32, pub r: f32, pub g: f32, pub b: f32, pub alpha: f32, pub wetness: f32, pub particle_radius: f32, pub particle_smooth: f32, pub paint_distance: f32, pub paint_ramp: Pointer<ColorBand>, pub vel_ramp: Pointer<ColorBand>, pub proximity_falloff: i16, pub wave_type: i16, pub ray_dir: i16, pub _pad: [i8; 2], pub wave_factor: f32, pub wave_clamp: f32, pub max_velocity: f32, pub smudge_strength: f32,
}

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§pmd: Pointer<DynamicPaintModifierData>§psys: Pointer<ParticleSystem>§flags: i32§collision: i32§r: f32§g: f32§b: f32§alpha: f32§wetness: f32§particle_radius: f32§particle_smooth: f32§paint_distance: f32§paint_ramp: Pointer<ColorBand>§vel_ramp: Pointer<ColorBand>§proximity_falloff: i16§wave_type: i16§ray_dir: i16§_pad: [i8; 2]§wave_factor: f32§wave_clamp: f32§max_velocity: f32§smudge_strength: f32

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