BuildGpencilModifierData

Struct BuildGpencilModifierData 

Source
#[repr(C, packed(4))]
pub struct BuildGpencilModifierData {
Show 20 fields pub modifier: GpencilModifierData, pub material: Pointer<Material>, pub layername: [i8; 64], pub pass_index: i32, pub materialname: [i8; 64], pub layer_pass: i32, pub start_frame: f32, pub end_frame: f32, pub start_delay: f32, pub length: f32, pub flag: i16, pub mode: i16, pub transition: i16, pub time_alignment: i16, pub object: Pointer<Object>, pub percentage_fac: f32, pub fade_fac: f32, pub target_vgname: [i8; 64], pub fade_opacity_strength: f32, pub fade_thickness_strength: f32,
}

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§modifier: GpencilModifierData§material: Pointer<Material>§layername: [i8; 64]§pass_index: i32§materialname: [i8; 64]§layer_pass: i32§start_frame: f32§end_frame: f32§start_delay: f32§length: f32§flag: i16§mode: i16§transition: i16§time_alignment: i16§object: Pointer<Object>§percentage_fac: f32§fade_fac: f32§target_vgname: [i8; 64]§fade_opacity_strength: f32§fade_thickness_strength: f32

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