#[repr(C, packed(4))]pub struct BoidParticle {
pub ground: Pointer<Object>,
pub data: BoidData,
pub gravity: [f32; 3],
pub wander: [f32; 3],
pub _pad0: [i8; 4],
}Fields§
§ground: Pointer<Object>§data: BoidData§gravity: [f32; 3]§wander: [f32; 3]§_pad0: [i8; 4]Trait Implementations§
Source§impl GeneratedBlendStruct for BoidParticle
impl GeneratedBlendStruct for BoidParticle
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "BoidParticle"
const STRUCT_INDEX: usize = 561usize
const STRUCT_TYPE_INDEX: usize = 690usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<BoidParticle> for BoidParticle
Auto Trait Implementations§
impl Freeze for BoidParticle
impl RefUnwindSafe for BoidParticle
impl Send for BoidParticle
impl Sync for BoidParticle
impl Unpin for BoidParticle
impl UnwindSafe for BoidParticle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more