#[repr(C, packed(4))]pub struct BlurShaderFxData {
pub shaderfx: ShaderFxData,
pub radius: [f32; 2],
pub flag: i32,
pub samples: i32,
pub rotation: f32,
pub _pad: [i8; 4],
pub runtime: ShaderFxData_Runtime,
}Fields§
§shaderfx: ShaderFxData§radius: [f32; 2]§flag: i32§samples: i32§rotation: f32§_pad: [i8; 4]§runtime: ShaderFxData_RuntimeTrait Implementations§
Source§impl GeneratedBlendStruct for BlurShaderFxData
impl GeneratedBlendStruct for BlurShaderFxData
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "BlurShaderFxData"
const STRUCT_INDEX: usize = 619usize
const STRUCT_TYPE_INDEX: usize = 758usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<BlurShaderFxData> for BlurShaderFxData
Auto Trait Implementations§
impl Freeze for BlurShaderFxData
impl RefUnwindSafe for BlurShaderFxData
impl Send for BlurShaderFxData
impl Sync for BlurShaderFxData
impl Unpin for BlurShaderFxData
impl UnwindSafe for BlurShaderFxData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more