#[repr(C, packed(4))]pub struct bCameraSolverConstraint {
pub clip: Pointer<MovieClip>,
pub flag: i32,
pub _pad: [i8; 4],
}Fields§
§clip: Pointer<MovieClip>§flag: i32§_pad: [i8; 4]Trait Implementations§
Source§impl GeneratedBlendStruct for bCameraSolverConstraint
impl GeneratedBlendStruct for bCameraSolverConstraint
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "bCameraSolverConstraint"
const STRUCT_INDEX: usize = 401usize
const STRUCT_TYPE_INDEX: usize = 532usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<bCameraSolverConstraint> for bCameraSolverConstraint
Auto Trait Implementations§
impl Freeze for bCameraSolverConstraint
impl RefUnwindSafe for bCameraSolverConstraint
impl Send for bCameraSolverConstraint
impl Sync for bCameraSolverConstraint
impl Unpin for bCameraSolverConstraint
impl UnwindSafe for bCameraSolverConstraint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more