#[repr(C, packed(4))]pub struct ShaderFxData_Runtime {
pub loc: [f32; 3],
pub _pad: [i8; 4],
pub fx_sh: Pointer<Nothing>,
pub fx_sh_b: Pointer<Nothing>,
pub fx_sh_c: Pointer<Nothing>,
}Fields§
§loc: [f32; 3]§_pad: [i8; 4]§fx_sh: Pointer<Nothing>§fx_sh_b: Pointer<Nothing>§fx_sh_c: Pointer<Nothing>Trait Implementations§
Source§impl GeneratedBlendStruct for ShaderFxData_Runtime
impl GeneratedBlendStruct for ShaderFxData_Runtime
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "ShaderFxData_Runtime"
const STRUCT_INDEX: usize = 618usize
const STRUCT_TYPE_INDEX: usize = 756usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<ShaderFxData_Runtime> for ShaderFxData_Runtime
Auto Trait Implementations§
impl Freeze for ShaderFxData_Runtime
impl RefUnwindSafe for ShaderFxData_Runtime
impl Send for ShaderFxData_Runtime
impl Sync for ShaderFxData_Runtime
impl Unpin for ShaderFxData_Runtime
impl UnwindSafe for ShaderFxData_Runtime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more