MovieTrackingTrack

Struct MovieTrackingTrack 

Source
#[repr(C, packed(4))]
pub struct MovieTrackingTrack {
Show 26 fields pub next: Pointer<MovieTrackingTrack>, pub prev: Pointer<MovieTrackingTrack>, pub name: [i8; 64], pub pat_min: [f32; 2], pub pat_max: [f32; 2], pub search_min: [f32; 2], pub search_max: [f32; 2], pub offset: [f32; 2], pub markersnr: i32, pub _pad: i32, pub markers: Pointer<MovieTrackingMarker>, pub bundle_pos: [f32; 3], pub error: f32, pub flag: i32, pub pat_flag: i32, pub search_flag: i32, pub color: [f32; 3], pub frames_limit: i16, pub margin: i16, pub pattern_match: i16, pub motion_model: i16, pub algorithm_flag: i32, pub minimum_correlation: f32, pub gpd: Pointer<bGPdata>, pub weight: f32, pub weight_stab: f32,
}

Fields§

§next: Pointer<MovieTrackingTrack>§prev: Pointer<MovieTrackingTrack>§name: [i8; 64]§pat_min: [f32; 2]§pat_max: [f32; 2]§search_min: [f32; 2]§search_max: [f32; 2]§offset: [f32; 2]§markersnr: i32§_pad: i32§markers: Pointer<MovieTrackingMarker>§bundle_pos: [f32; 3]§error: f32§flag: i32§pat_flag: i32§search_flag: i32§color: [f32; 3]§frames_limit: i16§margin: i16§pattern_match: i16§motion_model: i16§algorithm_flag: i32§minimum_correlation: f32§gpd: Pointer<bGPdata>§weight: f32§weight_stab: f32

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