#[repr(C, packed(4))]pub struct Camera_Runtime {
pub drw_corners: [[[f32; 2]; 4]; 2],
pub drw_tria: [[f32; 2]; 2],
pub drw_depth: [f32; 2],
pub drw_focusmat: [[f32; 4]; 4],
pub drw_normalmat: [[f32; 4]; 4],
}Fields§
§drw_corners: [[[f32; 2]; 4]; 2]§drw_tria: [[f32; 2]; 2]§drw_depth: [f32; 2]§drw_focusmat: [[f32; 4]; 4]§drw_normalmat: [[f32; 4]; 4]Trait Implementations§
Source§impl GeneratedBlendStruct for Camera_Runtime
impl GeneratedBlendStruct for Camera_Runtime
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "Camera_Runtime"
const STRUCT_INDEX: usize = 38usize
const STRUCT_TYPE_INDEX: usize = 64usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<Camera_Runtime> for Camera_Runtime
Auto Trait Implementations§
impl Freeze for Camera_Runtime
impl RefUnwindSafe for Camera_Runtime
impl Send for Camera_Runtime
impl Sync for Camera_Runtime
impl Unpin for Camera_Runtime
impl UnwindSafe for Camera_Runtime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more