CacheFile

Struct CacheFile 

Source
#[repr(C, packed(4))]
pub struct CacheFile {
Show 26 fields pub id: ID, pub adt: Pointer<AnimData>, pub object_paths: ListBase, pub layers: ListBase, pub filepath: [i8; 1024], pub is_sequence: i8, pub forward_axis: i8, pub up_axis: i8, pub override_frame: i8, pub scale: f32, pub frame: f32, pub frame_offset: f32, pub _pad: [i8; 4], pub flag: i16, pub type_: i8, pub use_render_procedural: i8, pub _pad1: [i8; 3], pub use_prefetch: i8, pub prefetch_cache_size: i32, pub active_layer: i32, pub _pad2: [i8; 3], pub velocity_unit: i8, pub velocity_name: [i8; 64], pub handle: Pointer<Nothing>, pub handle_filepath: [i8; 1024], pub handle_readers: Pointer<Nothing>,
}

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§id: ID§adt: Pointer<AnimData>§object_paths: ListBase§layers: ListBase§filepath: [i8; 1024]§is_sequence: i8§forward_axis: i8§up_axis: i8§override_frame: i8§scale: f32§frame: f32§frame_offset: f32§_pad: [i8; 4]§flag: i16§type_: i8§use_render_procedural: i8§_pad1: [i8; 3]§use_prefetch: i8§prefetch_cache_size: i32§active_layer: i32§_pad2: [i8; 3]§velocity_unit: i8§velocity_name: [i8; 64]§handle: Pointer<Nothing>§handle_filepath: [i8; 1024]§handle_readers: Pointer<Nothing>

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