#[repr(C, packed(4))]pub struct BoidRuleAvoidCollision {
pub rule: BoidRule,
pub options: i32,
pub look_ahead: f32,
}Fields§
§rule: BoidRule§options: i32§look_ahead: f32Trait Implementations§
Source§impl GeneratedBlendStruct for BoidRuleAvoidCollision
impl GeneratedBlendStruct for BoidRuleAvoidCollision
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "BoidRuleAvoidCollision"
const STRUCT_INDEX: usize = 662usize
const STRUCT_TYPE_INDEX: usize = 809usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<BoidRuleAvoidCollision> for BoidRuleAvoidCollision
Auto Trait Implementations§
impl Freeze for BoidRuleAvoidCollision
impl RefUnwindSafe for BoidRuleAvoidCollision
impl Send for BoidRuleAvoidCollision
impl Sync for BoidRuleAvoidCollision
impl Unpin for BoidRuleAvoidCollision
impl UnwindSafe for BoidRuleAvoidCollision
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more