PointCloud

Struct PointCloud 

Source
#[repr(C, packed(4))]
pub struct PointCloud {
Show 15 fields pub id: ID, pub adt: Pointer<AnimData>, pub flag: i32, pub _pad1: [i32; 1], pub co: Function, pub radius: Pointer<f32>, pub totpoint: i32, pub _pad2: [i32; 1], pub pdata: CustomData, pub attributes_active_index: i32, pub _pad4: i32, pub mat: Pointer<Pointer<Material>>, pub totcol: i16, pub _pad3: [i16; 3], pub batch_cache: Pointer<Void>,
}

Fields§

§id: ID§adt: Pointer<AnimData>§flag: i32§_pad1: [i32; 1]§co: Function§radius: Pointer<f32>§totpoint: i32§_pad2: [i32; 1]§pdata: CustomData§attributes_active_index: i32§_pad4: i32§mat: Pointer<Pointer<Material>>§totcol: i16§_pad3: [i16; 3]§batch_cache: Pointer<Void>

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