OceanModifierData

Struct OceanModifierData 

Source
#[repr(C, packed(4))]
pub struct OceanModifierData {
Show 34 fields pub modifier: ModifierData, pub ocean: Pointer<Nothing>, pub oceancache: Pointer<Nothing>, pub resolution: i32, pub viewport_resolution: i32, pub spatial_size: i32, pub wind_velocity: f32, pub damp: f32, pub smallest_wave: f32, pub depth: f32, pub wave_alignment: f32, pub wave_direction: f32, pub wave_scale: f32, pub chop_amount: f32, pub foam_coverage: f32, pub time: f32, pub spectrum: i32, pub fetch_jonswap: f32, pub sharpen_peak_jonswap: f32, pub bakestart: i32, pub bakeend: i32, pub cachepath: [i8; 1024], pub foamlayername: [i8; 64], pub spraylayername: [i8; 64], pub cached: i8, pub geometry_mode: i8, pub flag: i8, pub _pad2: i8, pub repeat_x: i16, pub repeat_y: i16, pub seed: i32, pub size: f32, pub foam_fade: f32, pub _pad: [i8; 4],
}

Fields§

§modifier: ModifierData§ocean: Pointer<Nothing>§oceancache: Pointer<Nothing>§resolution: i32§viewport_resolution: i32§spatial_size: i32§wind_velocity: f32§damp: f32§smallest_wave: f32§depth: f32§wave_alignment: f32§wave_direction: f32§wave_scale: f32§chop_amount: f32§foam_coverage: f32§time: f32§spectrum: i32§fetch_jonswap: f32§sharpen_peak_jonswap: f32§bakestart: i32§bakeend: i32§cachepath: [i8; 1024]§foamlayername: [i8; 64]§spraylayername: [i8; 64]§cached: i8§geometry_mode: i8§flag: i8§_pad2: i8§repeat_x: i16§repeat_y: i16§seed: i32§size: f32§foam_fade: f32§_pad: [i8; 4]

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