#[repr(C, packed(4))]pub struct NodeGeometryProximity {
pub target_element: u8,
}Fields§
§target_element: u8Trait Implementations§
Source§impl GeneratedBlendStruct for NodeGeometryProximity
impl GeneratedBlendStruct for NodeGeometryProximity
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "NodeGeometryProximity"
const STRUCT_INDEX: usize = 501usize
const STRUCT_TYPE_INDEX: usize = 639usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<NodeGeometryProximity> for NodeGeometryProximity
Auto Trait Implementations§
impl Freeze for NodeGeometryProximity
impl RefUnwindSafe for NodeGeometryProximity
impl Send for NodeGeometryProximity
impl Sync for NodeGeometryProximity
impl Unpin for NodeGeometryProximity
impl UnwindSafe for NodeGeometryProximity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more